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    Merge Materials

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    • N Offline
      Napper
      last edited by

      Hi everybody,

      I've been using Sketchup Pro for several years now mainly in for interior design. As my library of drawn furniture ist growing I often reuse existing furniture for new interior settings. While doing that I often find my model size growing quite a bit because of dublicate materials. Sometimes it's a veneer (for this closet I used a maple, for that one an achorn) that I would like to "unite", sometimes I have 5 materials that are all supposed to represent stainless steel. As of yet I have not found an easy way to merge these materials, meaning I would like all Maple to be Achorn and all stainless steel (1), stainless Steel and stainless_steel to be stainless steel. 😄

      Anybody heard of a plugin to do that?

      Cheers,

      Napper

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      • M Offline
        museummaker
        last edited by

        In trying to figure this out I learned a new trick.

        If you right click on the material in the materials browser you can Select (all of that material).

        After it is selected you can repaint them with the proper material all in one click. ☀

        Does that do it for you?

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        • N Offline
          Napper
          last edited by

          @unknownuser said:

          In trying to figure this out I learned a new trick.

          If you right click on the material in the materials browser you can Select (all of that material).

          After it is selected you can repaint them with the proper material all in one click. ☀

          Does that do it for you?

          Thanks for your reply MuseumMaker! Mh... doesn't seem to work on my Mac - I found this brilliant script "Material Replacer" from thomthom which sort of helps. You can pic a material and then pick another one which will replace the first one in all instances. Still this requires to know which one you want to replace in the model which is a bit frustrating when all of them look the same 😄 So far it is the best solution I found. Still a little ruby that would let me do the same thing the material replacer does in the material library would be brilliant...

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