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    Some Council Houses!

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    • FrederikF Offline
      Frederik
      last edited by

      For a one day job, you've done very well, and I'm sure the client is happy, which is most important... ๐Ÿ˜„

      @olishea said:

      I should invest in some proper cutouts!

      Have you tried using some of the 2.5D trees by Tomsdesk...?? ๐Ÿ˜•

      @nektares said:

      try out some Xfrog shrubs they are pretty cool!

      Xfrog shrubs... In SU...?? ๐Ÿ˜• ๐Ÿ˜ฎ

      Personally I prefer high-poly 3D trees from Xfrog and I'm fortunate to have a huge selection I can use together with KT, but I would never be able to use them directly in SU... ๐Ÿ˜‰
      (looking so much forward to the Twilight Render proxy system...!)

      Cheers
      Kim Frederik

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      • olisheaO Offline
        olishea
        last edited by

        @unknownuser said:

        looking so much forward to the Twilight Render proxy system...!)

        Please elaborate. Doesn't Twilight already have a proxy system? as in render all hidden layers etc?

        I will buy Tom's 2.5D trees this month, they are great and good value.

        @unknownuser said:

        long to get the render ?

        about 3 hours to render, although it was pretty clear after 1.5 hours. original image is 2000px wide and I am rendering on windows via vmware fusion on a dual core imac. oh yeah that reminds me !!!!TWILIGHT FOR MAC!!!! HURRY HURRY HURRY!!!!:D

        thanks for all the comments ๐Ÿ˜„ โ˜€

        oli

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        • FrederikF Offline
          Frederik
          last edited by

          @olishea said:

          Please elaborate. Doesn't Twilight already have a proxy system? as in render all hidden layers etc?

          Not exactly...
          It's a well known fact that SU is very poor at handling high-poly components and I would never attempt to bring i.e. Xfrog trees into SU... โ—

          What I mean is a system, where you place a low poly component (i.e. 2D, 2.5D and even low poly 3D) in SU and these can then be "replaced" in Twilight by high-poly 3D components... ๐Ÿ˜‰

          Today I use KT as a "studio render" together with TWR...
          It's quite easy for me to place 2D components in SU, setting up materials, lights etc. using TWR and from TWR export to XLM...
          I open the XML in KT, where I can replace all the 2D components with the high-poly Xfrog tree components I have (check out the Replace your instance with KT instance object (proxy,almost) thread) and render the scene...

          Although it's not the best example, this is how I made the Magazine inspiration... ๐Ÿ˜‰


          Magazine-house4c.jpg

          Cheers
          Kim Frederik

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          • pugz1983P Offline
            pugz1983
            last edited by

            Nice work as ussual oli ๐Ÿ˜„ ,

            Can I ask you a question? I've been using Kerky for a while now and love it's options. ( add a displacement option and we have a keeper ๐Ÿ˜„ ). I've tried this replacing instances thing, and it worked but the scale of the X-frog tree was to big. When replacing does the X-frog tree take the scale of the instance it is replacing ( or should it? ) because rescaling the trees can be a hard because of the file size.

            Greetz Twan

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            • olisheaO Offline
              olishea
              last edited by

              http://i654.photobucket.com/albums/uu269/olishea/hidden.jpg

              http://i654.photobucket.com/albums/uu269/olishea/5_3.jpg

              oli

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              • W Offline
                watkins
                last edited by

                Dear Oliver,

                A very nice presentation, but a pity about the architecture, and yes, I know it is not your design. Why do council houses almost always look like council houses. Is it a case that architects that can 'do', and those that cannot design council houses.

                Kind regards,
                Bob

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                • olisheaO Offline
                  olishea
                  last edited by

                  Hijack away!! no worries, i am also taking note of your comments. ๐Ÿ‘

                  oli

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    Sorry for hijacking your thread, Oli... ๐Ÿ˜ณ
                    Just wanted to answer the questions posted by Twan...

                    @pugz1983 said:

                    When replacing does the X-frog tree take the scale of the instance it is replacing ( or should it? ) because rescaling the trees can be a hard because of the file size.

                    No... The Xfrog trees doesn't take the scale of the component it's replacing...

                    It's more to give the user an option to place a component in SU and replace it using an instanced object in KT, hence the title proxy, almost... ๐Ÿ˜‰

                    @pugz1983 said:

                    I've tried this replacing instances thing, and it worked but the scale of the X-frog tree was to big.

                    Not sure I understand what you mean...??
                    The Xfrog trees we've made available at the KT site, have the correct size/scale...

                    Cheers
                    Kim Frederik

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                    • olisheaO Offline
                      olishea
                      last edited by

                      @unknownuser said:

                      Why do council houses almost always look like council houses. Is it a case that architects that can 'do', and those that cannot design council houses.

                      I really don't think that's the case. Remember Bob, the design is almost always diluted by the client and planning officials. And I'm pretty sure most Architects don't discriminate about what type of job they take on especially during the current economic climate (hate that expression). There isn't much picking and choosing! it would be nice though. A council house can still be a beautiful and fulfilling challenge.

                      I can't see a client saying "oh he's a bad architect, he can design our council houses!" quite the contrary.

                      Unfortunately, this is the situation we face in England. A plague of neo vernacular pastiche architecture.....a country of tacky dolls houses. Maybe I could change that!! ๐Ÿ˜†

                      oli

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                      • W Offline
                        watkins
                        last edited by

                        Dear Oliver,

                        My comments were made slightly tongue in cheek, but only slightly. We have some really bad examples of council housing in Oxford, such as Blackbird Leys, and so I tend to rail against featureless shoe boxes (http://en.wikipedia.org/wiki/Blackbird_Leys).

                        Talk me through this would you Oliver. You start with the same land, the same bricks and mortar and the same (or similar) man-days of builders effort, so why do many (not all) council houses look so dreary and featureless. When inner city building land is so scarce and costly, why is the roof space totally ignored (mansard roof?). Is it all down to the number of units on a particular site, the cost per unit, and the property developer trying to maintain his profit margin high by going for the cheapest build possible.

                        One last, and quite controversial question. Do beautiful presentations and renders promote bad planning and architecture by creating an illusion of a model community and a village-like atmosphere? Discuss.

                        Kind regards,
                        Bob

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Render = OK
                          Design = ???

                          Who was it that thought that making the gable-ends of some small articulated forms 'lopsided' made them look 'nice' ?
                          Forms should 'follow function'... and also basic 'structural rules'... and common-sense...
                          A gabled-roof is at its most functional if it's 'symmetrical'... UNLESS there is some underlying reason that it should not be so [we see none ๐Ÿ˜’ ]...
                          "Occam's Razor" = don't make something more complex than it needs to be...

                          Render scores 7
                          Design scores 3

                          TIG

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                          • RichardR Offline
                            Richard
                            last edited by

                            Oli???

                            Mate in your last posted pic there is some crooke mapping of the entry tiles, mate this is not like you!!!! ๐Ÿ˜‰

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                            • olisheaO Offline
                              olishea
                              last edited by

                              I know they are pretty damn ugly but really I can't do anything about it. I was literally handed drawings and told to "render this!" only had a day to model it. The roof pitches make me cringe.

                              Cheers for pointing that out Richard! ๐Ÿ‘

                              @unknownuser said:

                              creating an illusion of a model community and a village-like atmosphere

                              well if you got that impression my work here is done!! ๐Ÿคฃ

                              TIG I agree entirely, but like I say it's out of my hands. If you cannot justify it then it shouldn't be there. thanks for the 7 out of 10! it could be worse! ๐Ÿ˜„

                              oli

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                From me a 7/10 is pretty good ๐Ÿ˜‰

                                TIG

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                                • D Offline
                                  DzineTech
                                  last edited by

                                  Minor observation: the streetlight should be at the rear of the pavement next to the 50mm pin kerb

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    7/10, 8/10, 9/10, then 1/5 2/5 etc etc...
                                    We are reaching the bottom now, wow ๐Ÿคฃ

                                    Great work oli as always. ๐Ÿ‘

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      cheers michalis, i just wish the subject had more balls!

                                      @unknownuser said:

                                      Minor observation: the streetlight should be at the rear of the pavement next to the 50mm pin kerb

                                      yeah you would think that wouldn't you, its an existing lamppost, dunno why's it's like that.

                                      oli

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        another site, another nightmare ๐Ÿ˜•

                                        http://i654.photobucket.com/albums/uu269/olishea/image1-3.png

                                        http://i654.photobucket.com/albums/uu269/olishea/image2.png

                                        oli

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                                        • W Offline
                                          watkins
                                          last edited by

                                          Dear Oliver,

                                          In reality there is going to be at least two cars per household. What would that look like?

                                          Kind regards,
                                          Bob

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                                          • olisheaO Offline
                                            olishea
                                            last edited by

                                            another site. difficult topography but 'archiland tools',' drape construction points' and 'triangulate points' were life savers! thanks all ruby developers!! ๐Ÿ‘

                                            http://i654.photobucket.com/albums/uu269/olishea/1-8.jpg

                                            oli

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