sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Help for another newbie!! please

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    13 Posts 3 Posters 748 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • numbthumbN Offline
      numbthumb
      last edited by

      @manitouguy said:

      but when it comes to modelling more organic shapes i get lost pretty quick

      Don´t worry, Ron, you are not the only one who feels that way! 😄

      Comfortably numb...

      1 Reply Last reply Reply Quote 0
      • M Offline
        manitouguy
        last edited by

        ok - checked out the first couple of links

        i understand how to set up the 3 views over each other ...

        but without some cross sections not sure how to 'skin' or poly the 3d form??

        are there plug ins i should be aware of ??

        do i need to create at least a couple of key sections from my 3 view amalgamation

        also saw a reference to a weld plugin earlier - is that something i should be getting familiar with!!??

        back to reread the first post as well

        cheers, Ron

        1 Reply Last reply Reply Quote 0
        • U Offline
          Ultimatez 32
          last edited by

          Hi manitouguy,

          I'm the writer of that aircraft tutorial, and no, you don't need cross-sections to build planes, just 3 views. Cross-sections are needed if you want to be accurate. Yes, you need to download the weld plugin if you want it to be accurate. Firstly, outline the side view and then outline the front view fuselage. Then, group and lock the side view outline. After that weld the front view fuselage outline. Then, move the front view outline to the side view outline. Then, copy it to every endpoint of the side view outline except the last endpoint on the back. After that, move the endpoints on the blue axis so that it connects to the side view outline. Then, unlock and eexplode the side view outline group. After that, just mesh it by connecting the endpoints with lines.

          ultimatez

          Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

          1 Reply Last reply Reply Quote 0
          • M Offline
            manitouguy
            last edited by

            thanks ultimatez -

            the three view i have is from online - and i noticed it does have a few indicators for sectional info - last night i battled with it trying to line up the 3 views as ref images on the axis

            and then tried offsetting the sections

            this plane has such an odd shape - it is hard to even visualize it mentally!!

            i will take anothe crack at it today creating more sections

            your method ... if the frontal outline changes considerably as you move back through the body of the plane (from skinny nose cone, to fat and round and back to flattened taper) - i am a bit unclear as to how your method accounts for that??

            off to try some more - at least i am learning!!!

            will see if i can post a pic or two

            thanks again all, Ron

            1 Reply Last reply Reply Quote 0
            • numbthumbN Offline
              numbthumb
              last edited by

              @manitouguy said:

              your method ... if the frontal outline changes considerably as you move back through the body of the plane (from skinny nose cone, to fat and round and back to flattened taper) - i am a bit unclear as to how your method accounts for that??

              You should scale each section to fit into the outline ( of course, it would be much easier to visualize that odd-shaped plane of yours if you could post at least a screenshot )
              Take a look at this tutorial http://www.flightgear.org/forums/viewtopic.php?f=4&t=6302&start=0&st=0&sk=t&sd=a

              Comfortably numb...

              1 Reply Last reply Reply Quote 0
              • M Offline
                manitouguy
                last edited by

                ok - a few screenshots coming over shortly
                Ron

                1 Reply Last reply Reply Quote 0
                • M Offline
                  manitouguy
                  last edited by

                  ok - a few images

                  no laughing please!!! i have NEVER tried this type of modelling before 😮

                  i set up the 3 view in typ blueprint fashion - then set up some cross sections as best i could

                  http://img.photobucket.com/albums/v211/manitouguy/x24aside.jpg

                  http://img.photobucket.com/albums/v211/manitouguy/x24atop.jpg

                  http://img.photobucket.com/albums/v211/manitouguy/x24aplanesur.jpg

                  as you can see the x24a is an odd lump - the brain can't really grasp its final shape ... ! i only have a few internet images and an old mag article, i have a plastic kit coming in the mail which should help

                  after positioning the sections i then 'hand stiched' the sections one by one (surely there is an easier way?)- faceting them with know knowledge of what i was up to

                  i then used the smooth tool

                  now trying to figure out how to build a canopy (it is just wireframe at the moment)

                  all in all a great exercise and although it looks more like a bag of rocks than anything aerodynamic, i must say i am pleased with my first effort and will continue to work on it as an ongoing 'modelling self tutorial' of sorts - but i am sure we can use this as a good example of what NOT to do 😄

                  please, fire away comments and criticisms as how to model something like this properly - i want to learn how to do it right and well

                  oh - and for kicks a pic of it 'mocked up' in a very prelim manner on the beginnings of a titan iii rocket

                  http://img.photobucket.com/albums/v211/manitouguy/x24atester.jpg

                  thanks for looking

                  Ron

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    manitouguy
                    last edited by

                    and a couple more - trying to make the bag of rocks like it might actually be aerodynamic ...

                    because i don't know the proper way - just started laying new facets over the areas which were pinched or lumpy

                    http://img.photobucket.com/albums/v211/manitouguy/x24ar2idx.jpg

                    had fun experimenting on making a canopy too - didn't think i could do it but it turned out nicely (at least to my eyes .. for a beginner)

                    and did a quick render in idx to see how lumpy it is

                    http://img.photobucket.com/albums/v211/manitouguy/x24ar2idxa.jpg

                    now - how would one go back and clean it up and improve the smoothness and polygons??

                    any help or direction much appreciated

                    and if anyone wants a copy to examine and critique let me know

                    cheers, Ron

                    1 Reply Last reply Reply Quote 0
                    • numbthumbN Offline
                      numbthumb
                      last edited by

                      It seems like you´re making quite a good progress, Ron!
                      As for the hand-stitching - TIG´s extrusion tools could save you a lot of frustration IMHO http://forums.sketchucation.com/viewtopic.php?p=217663#p217663
                      Another one worth having in any case http://www.smustard.com/script/SubdivideAndSmooth

                      Comfortably numb...

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        manitouguy
                        last edited by

                        thanks very much for the links - will check them out
                        much appreciated
                        Ron

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement