Purpose for each renderer?
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@frederik said:
Modo
Naaaah.
It'd be nice if they were a plugin for Modo, though. In fact, when there's one released, I'll be seriously considering buying Thea.
SU for basic modeling > Modo for refining the model + uv mapping + setting up cam & lights > Thea for rendering.
That would really work for me.
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Rick said:
@unknownuser said:
But my real interest for a renderer is landscaping
I have to say Vue, nothing out there comes close for landscaping.
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@solo said:
I have to say Vue, nothing out there comes close for landscaping.
Totally agree on this...
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@frederik said:
@solo said:
I have to say Vue, nothing out there comes close for landscaping.
Totally agree on this...
Well, maybe I should have said money IS an object (as opposed to money is no object)
I just took a look at the Vue site and almost fell on the floor after seeing the pricing!But I am in the process of downloading the Vue8PLE for Mac to see what its all about.
I have to be honest and say that I'm really liking Thea so far out of the Mac demos I have been able to get. And if you haven't heard me say it before - I REALLY applaud Thea for their multi-platform licensing (one licensing to rule them all - sorry LOTR fans)
Thanks all (so far) for your responses. I know that this is purely subject to opinion, but as a newbie I'm trying to glean as much render info as I can.
So, back to my wine glass!
Rick
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I noticed on the Thea Roadmap for the future document that the first major version upgrade V1. to V2 ,(and correct me if I'm wrong, there will be a cost to this upgrade even for license holders) is adding an environment module (for lack of a better word). I was wondering if the Thea developers have recognized a need in this area and will tackle something similar to Vue?
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I saw the 'roadmap' too, must say I'm liking the hybrid plans of GPU/CPU and then the ecosystems.
I am guessing it will be great for landscape renders.
Not sure about licenses and upgrade costs however, I'd assume version 1.XX will be free and version 2.XX an upgrade cost.
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Another thing I like about Thea, upfront about price and all... See third paragraph.
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Stinkie wrote:
@unknownuser said:
It'd be nice if they were a plugin for Modo, though. In fact, when there's one released, I'll be seriously considering buying Thea.
SU for basic modeling > Modo for refining the model + uv mapping + setting up cam & lights > Thea for rendering.
That would really work for me.
Giannis just wrote on Thea forum:
@unknownuser said:
Well, the developer has joined us but I want to have an official agreement first before rushing and making announcements. This might happen at any moment or may delay a week or so.
best regards
giannisLooking up Stinkie.
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Cool.
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Stinkie, I was under the impression Modo has a great render engine built-in... what is your response/experience with it? Since I see you saying Thea would be a must-have for you as a modo user.
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Modo's render engine isn't bad, far from it. Certainly not given its price. However, it's no match for Vray or Maxwell. Have a look at the gallery over at Luxology.com. Not that many great looking interior renders in there. There's a handful, certainly, but those came into being, I'm sure, at the expense of very high render times.
While I quite like Modo's renderer, I wouldn't mind an extra option.
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