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    The A show (post your Thea images)

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    • N Offline
      notareal
      last edited by

      Have to say that there are not that many native English speakers in the team. If you have comments on manual, you're most welcome to send them. Perhaps directly to Patrick (dot) Nieborg (at) thearender (dot) com.

      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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      • N Offline
        notareal
        last edited by

        @earthmover said:

        @notareal said:

        @solo said:

        @unknownuser said:

        Pete, the grass in the Blackhawk render....displaced, or clipmap? Also do you know if Thea will support alpha transparency? So far I can't get it working.

        The grass is clipmap instances.

        Yes it supports alpha transparencies, got an image or scene I can test for you?

        Clip mapping turns to Alpha transparency when you turn on "soft" under clip map properties.

        If it is supposed to work without a clipmap by checking "soft", it doesn't seem to be working for me. I've tried a bunch of different .png faceme plants and no go. Adding an actual clipmap works, but I've kind of resorted to clipmap free life from here on out. It's too much of a workflow killer if you use a lot of 2D plants like I do......to the point it becomes a make or break when thinking of purchasing a new renderer.

        Sorry, understood your question a bit wrong. You don't need a separate clip map. With this kind of 2D plant there is no need to turn soft on, clipmapping is good enough. SU2TH should take care of adding alpha channel from png to clip mapping, but all features are not there yet. Now you need to do it manually...
        (edit: image removed)

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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        • N Offline
          notareal
          last edited by

          @sepo and others with png alpha, updated the guide at SU2TH forum.

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • EarthMoverE Offline
            EarthMover
            last edited by

            @notareal said:

            @sepo and others with png alpha, updated the guide at SU2TH forum.

            Thanks Notareal, I was able to get it working fine, but it sure is a lot of steps. I couldn't image trying to render one of my landscape designs and having to do that 50 or more times for all the plants I use. Hopefully Tomasz will get it to the point that the SU2TH exporter will do all of those steps automatically for every .png or .tif image with transparency.

            BTW - loving the Micropoly displacement.


            Boulder closeup with displacement.

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • D Offline
              D-space
              last edited by

              @majid said:

              Thea is really amazing, I love it, also love your renders ,pete.
              here are some of my tries

              What the... and when did you managed that copy of Thea maj?
              Really envious...but still pretty awesome renders! πŸ˜„

              http://blibestmentalt.no/54981

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              • N Offline
                notareal
                last edited by

                I think that clipmap from png alpha will need some work-flow change. Anyway, in studio, you should be able to do it a bit faster, but I did create a example that works in with both SU2TH and Studio.
                When you work in the studio, you should keep textures>bitmaps tab open - it fastens work flow a lot, as you can drop texture directly to clipmap and so. Also one should merge layer/scatter/structure to one panel with ctrl -click. By default they are not merged as if one works with a laptop or smaller screen, part of the panel could go hidden.

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • majidM Offline
                  majid
                  last edited by

                  @tridem said:

                  @majid said:

                  ..
                  here are some of my tries
                  ..

                  If these are first tries.... what can you achieve within a month Majid?? πŸ˜†

                  it is not of me, it is of Thea so smart so genius πŸ˜‰, simplicity and sort of being clear, simple and powerful (as KT is) with a new innovative approach, with really realastic results. also I love the relighting system and try to post more renders, soon πŸ˜„. also I guess need 2-3 months to be fully adopted with Thea

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • S Offline
                    steelers05
                    last edited by

                    looking great guys...always love to see how well people transition to other rendering engines. Keep up the good work

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                    • majidM Offline
                      majid
                      last edited by

                      @steelers05 said:

                      looking great guys...always love to see how well people transition to other rendering engines. Keep up the good work

                      as a KT seeker, I first migrated to twilight (that is still very handy and fast enough) and now I guess my future woulould be the Thea, as it is fast (comparing to simillar same-level engines) simple and prepares wonderful results. here are some car renders.


                      citroen-123.jpg


                      citroen-det.jpg

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                      • majidM Offline
                        majid
                        last edited by

                        I like these two recent renders, I guess they have more rainy mood than before ones. specially after only 22 pass , the result is acceptable for me. I turned off the light for the second image , using Relight system. I like this option. also I like the displaced material of pavement


                        displaced material


                        lights-off.jpg

                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                        • S Offline
                          sketchnl
                          last edited by

                          whow what a skills. Nice work. and it looks very good.

                          http://www.sketchimpressions.nl

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            These last too are great. About displacement: you have to use 16-32 bit B&W maps to have great results. This displacement from colour diffuse maps is not the best solution. Scale effects will occur...

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                            • F Offline
                              fymoro
                              last edited by

                              Wow!!! Very impressive Majid. πŸ‘

                              http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                              • EarthMoverE Offline
                                EarthMover
                                last edited by

                                Really cool Majid. I like the displacement, but agree with Michalis, a 16 bit displacement map would make a big difference in precision.

                                I thought the cars were a bit dark also. Did a little lightening to this one.


                                Majid car.jpg

                                3D Artist at Clearstory 3D Imaging
                                Guide Tool at Winning With Sketchup
                                Content Creator at Skapeup

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                                • majidM Offline
                                  majid
                                  last edited by

                                  Thanx mates for feedbacks, @earthmover: due to your postproed imag, I adjusted the Iso , Gamma and brightess and add 90persent of vignetting at my render, so this is a pure Thea render, biased method is used and it has been rendered at about 2 hour on my crappy machine πŸ˜„


                                  pure Thea :)

                                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    Looks great Majid, although the ground stone looks like it has a coat of shellac on top. There will always be lots less noise when you can brighten an image when rendering as opposed to in photoshop, especially in an 8-bit jpeg!

                                    Does Thea export as .EXR or .HDR 32 bit? I can't remember and had to uninstall the SU2TH exporter because it's too unstable.

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      There is a new SU2Th exporter available BTW.

                                      Link Preview Image
                                      Page not found - Thea Render

                                      favicon

                                      Thea Render (www.thearender.com)

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • majidM Offline
                                        majid
                                        last edited by

                                        I was trying to simulate a pavement after a nice rain, donno how much acceptable is the result. and yea it supports the HDR and EXR, also good news on exporter, u can use usual SU2KT or even Twiligh xml exporter instead of the usual SU2Thea πŸ˜‰
                                        edit: thank you pete on your description of new exporter

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                        • EarthMoverE Offline
                                          EarthMover
                                          last edited by

                                          Sweet. I'm installing it now. Kudos to Tomasz. Hopefully it's fixed some crash issues. I completely understand we are still in Beta phase as well, so all of the bugs will get ironed out eventually. πŸ‘ Keep up the good work Thea team.

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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                                          • majidM Offline
                                            majid
                                            last edited by

                                            just palying, IBL lighting, biased rendering. a WIP. model :3dwh+editing


                                            intel-cooler-40m.jpg

                                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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