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    Display Component Axes question

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    • mitcorbM Offline
      mitcorb
      last edited by

      I searched the forum quite a bit and could not find an answer to this problem.

      I don't use Display Component Axes very much. Found in Window> Model Info> Components> check box.

      I was surprised that the various components and groups in my model in progress had axes considerably distant from their parents.
      Is there a method to reposition these little axes nearer to the objects?

      I take the slow, deliberate approach in my aimless wandering.

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        Yes, you can explode and re-group. If you have geometry that is touching that will get messed up, then firs turn the component into another component. Then edit that, then explode the original one. Regroup. Exit edit mode. And explode the outer component. And Voil-la! after 20 steps and a half an hour, it all done 😄 It doesn't actually take very long if you use the shortcut keys.

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • mitcorbM Offline
          mitcorb
          last edited by

          Thanks, Chris:
          You are very kind to reply.
          As a matter of educating me, do you happen to know what factors would contribute to this condition, other than my ignorance? This appears analogous to Autocad block insertion points issues, but I don't know. (And it is rather involved process to correct this in Autocad, too.)

          I assume there is no easy script fix for this. Or is there?

          EDIT: After performing the operations suggested by Chris Fullmer, I gained a little better understanding of the problem. The component axes (not the workspace global axes) are normally connected with the bounding box of the component or group upon creation. If some modeling operation "corrupts" this relationship, the component axes may become divorced from the bounding box.
          It just so happens that while using SketchyFFD in SU6 I discovered that the deformation matrix was being formed at or near the divorced group axes, and because of this offset, some squirrelly results were happening after moving the matrix into position around the target group and applying the deformations. So, this may be a caveat for users of SketchyFFD, whatever version, to be sure that the axes are in the right location.

          I take the slow, deliberate approach in my aimless wandering.

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