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    Render This: Interior

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    • jarynzlesaJ Offline
      jarynzlesa
      last edited by

      All renders are great .
      In my language (Czech) I would say "Ty píčo, to je maso". ---- really superb renders πŸ‘ πŸ‘ πŸ‘ (pretty good ideas in scenes)
      thx all to let me know how good render(and scene) could look like.
      Now I know I can get better. I like most render(and scene) by rcossoli
      thx solo - thx all, really good job.

      http://www.vizualizaceschodiste.mypage.cz/

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      • D Offline
        d12dozr
        last edited by

        My (slightly grainy) contribution...better late than never, right? πŸ’š


        Twilight & Photoshop

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • agf83A Offline
          agf83
          last edited by

          this is my render work im like the panoramic views, add some furniture by 3d warehouse


          interior

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          • N Offline
            nomeradona
            last edited by

            render with max try

            http://i188.photobucket.com/albums/z306/nomeradona/renderthisfinal.png

            http://i188.photobucket.com/albums/z306/nomeradona/renderthispost.jpg

            visit my blog: http://www.nomeradona.blogspot.com

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            • jarynzlesaJ Offline
              jarynzlesa
              last edited by

              inspired by rcossoli, the farthest objects are little bit blurred
              SU+Vray


              zadlab_scena.jpg

              http://www.vizualizaceschodiste.mypage.cz/

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Nomer, care share your glass settings for the Max version? I had a hard time getting the interior reflection without sacrificing light bounces.

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • D Offline
                  DaveReyes
                  last edited by

                  I use vray for sketchup.

                  http://img22.imageshack.us/img22/6518/thebestrenderpostproduc.jpg

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                  • N Offline
                    nomeradona
                    last edited by

                    @jarynzlesa said:

                    inspired by rcossoli, the farthest objects are little bit blurred
                    SU+Vray

                    is your dof on?

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • N Offline
                      nomeradona
                      last edited by

                      @earthmover said:

                      Nomer, care share your glass settings for the Max version? I had a hard time getting the interior reflection without sacrificing light bounces.

                      will get for you when i go home. i use falloff for the reflection. using falloff for refelection will give you a much better looking glass. second the refraction.. i settle with my fog at 0.02.

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • N Offline
                        nomeradona
                        last edited by

                        @davereyes said:

                        I use vray for sketchup.

                        http://img22.imageshack.us/img22/6518/thebestrenderpostproduc.jpg

                        dave i now appreciate your render here because i could see it in a big screen. unlike at asgvis where you have to scroll down back and forth.

                        visit my blog: http://www.nomeradona.blogspot.com

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                        • D Offline
                          D-space
                          last edited by

                          Well done Nomer with the MaxVray. πŸ‘

                          http://blibestmentalt.no/54981

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                          • jarynzlesaJ Offline
                            jarynzlesa
                            last edited by

                            @nomeradona said:

                            @jarynzlesa said:

                            inspired by rcossoli, the farthest objects are little bit blurred
                            SU+Vray

                            is your dof on?

                            I don't use physical camera. I am going to try it.

                            http://www.vizualizaceschodiste.mypage.cz/

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                            • A Offline
                              anstvam
                              last edited by

                              A belated NPR one...


                              render this 2.jpg

                              We are all in the gutter, but some of us are looking at the chintz...

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                              • B Offline
                                bhbarchitects
                                last edited by

                                Hi All

                                Okay so this is so so old, but I was never happy with the last attempt.

                                Dusted off the model and gave it another go.

                                As always feedback is appreciated.


                                Sketchup Vray Photoshop

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Oh yeah!! this one is awesome...persistence pays off once again.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • boofredlayB Offline
                                    boofredlay
                                    last edited by

                                    That looks great. I might have to give it a go in Thea now that I have started using it.

                                    Only thing that looks odd is the bump direction in the tile grout. It seems to be protruding up.

                                    http://www.coroflot.com/boofredlay

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      Ah, yes the grout, I assume you used the diffuse for bump right?, try inverting it first and it will work, as the grout is white.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • EarthMoverE Offline
                                        EarthMover
                                        last edited by

                                        Pete,

                                        I think it's about time for a new Interior "Render This" scene! This one was a big success!

                                        3D Artist at Clearstory 3D Imaging
                                        Guide Tool at Winning With Sketchup
                                        Content Creator at Skapeup

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          I agree, anyone got a good scene to share? One that can be lit many ways if possible, room for imagination.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • B Offline
                                            bhbarchitects
                                            last edited by

                                            Solo thanks for the nice feedback

                                            @solo said:

                                            Ah, yes the grout, I assume you used the diffuse for bump right?, try inverting it first and it will work, as the grout is white.

                                            No used a separate disp map, so need to have another look, though it was fine in the material editor..

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