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Render This: Interior

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  • N Offline
    nomeradona
    last edited by 8 Feb 2010, 15:50

    render with max try

    http://i188.photobucket.com/albums/z306/nomeradona/renderthisfinal.png

    http://i188.photobucket.com/albums/z306/nomeradona/renderthispost.jpg

    visit my blog: http://www.nomeradona.blogspot.com

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    • J Offline
      jarynzlesa
      last edited by 8 Feb 2010, 18:40

      inspired by rcossoli, the farthest objects are little bit blurred
      SU+Vray


      zadlab_scena.jpg

      http://www.vizualizaceschodiste.mypage.cz/

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      • E Offline
        EarthMover
        last edited by 8 Feb 2010, 20:14

        Nomer, care share your glass settings for the Max version? I had a hard time getting the interior reflection without sacrificing light bounces.

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • D Offline
          DaveReyes
          last edited by 8 Feb 2010, 23:42

          I use vray for sketchup.

          http://img22.imageshack.us/img22/6518/thebestrenderpostproduc.jpg

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          • N Offline
            nomeradona
            last edited by 9 Feb 2010, 01:29

            @jarynzlesa said:

            inspired by rcossoli, the farthest objects are little bit blurred
            SU+Vray

            is your dof on?

            visit my blog: http://www.nomeradona.blogspot.com

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            • N Offline
              nomeradona
              last edited by 9 Feb 2010, 01:31

              @earthmover said:

              Nomer, care share your glass settings for the Max version? I had a hard time getting the interior reflection without sacrificing light bounces.

              will get for you when i go home. i use falloff for the reflection. using falloff for refelection will give you a much better looking glass. second the refraction.. i settle with my fog at 0.02.

              visit my blog: http://www.nomeradona.blogspot.com

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              • N Offline
                nomeradona
                last edited by 9 Feb 2010, 01:32

                @davereyes said:

                I use vray for sketchup.

                http://img22.imageshack.us/img22/6518/thebestrenderpostproduc.jpg

                dave i now appreciate your render here because i could see it in a big screen. unlike at asgvis where you have to scroll down back and forth.

                visit my blog: http://www.nomeradona.blogspot.com

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                • D Offline
                  D-space
                  last edited by 9 Feb 2010, 02:19

                  Well done Nomer with the MaxVray. 👍

                  http://blibestmentalt.no/54981

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                  • J Offline
                    jarynzlesa
                    last edited by 9 Feb 2010, 09:29

                    @nomeradona said:

                    @jarynzlesa said:

                    inspired by rcossoli, the farthest objects are little bit blurred
                    SU+Vray

                    is your dof on?

                    I don't use physical camera. I am going to try it.

                    http://www.vizualizaceschodiste.mypage.cz/

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                    • A Offline
                      anstvam
                      last edited by 11 Jun 2010, 08:41

                      A belated NPR one...


                      render this 2.jpg

                      We are all in the gutter, but some of us are looking at the chintz...

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                      • B Offline
                        bhbarchitects
                        last edited by 4 Oct 2010, 20:29

                        Hi All

                        Okay so this is so so old, but I was never happy with the last attempt.

                        Dusted off the model and gave it another go.

                        As always feedback is appreciated.


                        Sketchup Vray Photoshop

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                        • soloS Offline
                          solo
                          last edited by 4 Oct 2010, 21:23

                          Oh yeah!! this one is awesome...persistence pays off once again.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • boofredlayB Offline
                            boofredlay
                            last edited by 4 Oct 2010, 21:26

                            That looks great. I might have to give it a go in Thea now that I have started using it.

                            Only thing that looks odd is the bump direction in the tile grout. It seems to be protruding up.

                            http://www.coroflot.com/boofredlay

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                            • soloS Offline
                              solo
                              last edited by 4 Oct 2010, 21:29

                              Ah, yes the grout, I assume you used the diffuse for bump right?, try inverting it first and it will work, as the grout is white.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • E Offline
                                EarthMover
                                last edited by 4 Oct 2010, 21:34

                                Pete,

                                I think it's about time for a new Interior "Render This" scene! This one was a big success!

                                3D Artist at Clearstory 3D Imaging
                                Guide Tool at Winning With Sketchup
                                Content Creator at Skapeup

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                                • soloS Offline
                                  solo
                                  last edited by 4 Oct 2010, 21:40

                                  I agree, anyone got a good scene to share? One that can be lit many ways if possible, room for imagination.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • B Offline
                                    bhbarchitects
                                    last edited by 5 Oct 2010, 12:12

                                    Solo thanks for the nice feedback

                                    @solo said:

                                    Ah, yes the grout, I assume you used the diffuse for bump right?, try inverting it first and it will work, as the grout is white.

                                    No used a separate disp map, so need to have another look, though it was fine in the material editor..

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                                    • tridemT Offline
                                      tridem
                                      last edited by 14 Oct 2010, 09:37

                                      @solo said:

                                      I agree, anyone got a good scene to share? One that can be lit many ways if possible, room for imagination.

                                      Flapsyd at kerkythea forum asked me for this one, if you like...

                                      skp file vers.6 tridem_livingroom.zip

                                      lrva.jpg

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