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Render This: Interior

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  • J Offline
    jarynzlesa
    last edited by 8 Feb 2010, 18:40

    inspired by rcossoli, the farthest objects are little bit blurred
    SU+Vray


    zadlab_scena.jpg

    http://www.vizualizaceschodiste.mypage.cz/

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    • E Offline
      EarthMover
      last edited by 8 Feb 2010, 20:14

      Nomer, care share your glass settings for the Max version? I had a hard time getting the interior reflection without sacrificing light bounces.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • D Offline
        DaveReyes
        last edited by 8 Feb 2010, 23:42

        I use vray for sketchup.

        http://img22.imageshack.us/img22/6518/thebestrenderpostproduc.jpg

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        • N Offline
          nomeradona
          last edited by 9 Feb 2010, 01:29

          @jarynzlesa said:

          inspired by rcossoli, the farthest objects are little bit blurred
          SU+Vray

          is your dof on?

          visit my blog: http://www.nomeradona.blogspot.com

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          • N Offline
            nomeradona
            last edited by 9 Feb 2010, 01:31

            @earthmover said:

            Nomer, care share your glass settings for the Max version? I had a hard time getting the interior reflection without sacrificing light bounces.

            will get for you when i go home. i use falloff for the reflection. using falloff for refelection will give you a much better looking glass. second the refraction.. i settle with my fog at 0.02.

            visit my blog: http://www.nomeradona.blogspot.com

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            • N Offline
              nomeradona
              last edited by 9 Feb 2010, 01:32

              @davereyes said:

              I use vray for sketchup.

              http://img22.imageshack.us/img22/6518/thebestrenderpostproduc.jpg

              dave i now appreciate your render here because i could see it in a big screen. unlike at asgvis where you have to scroll down back and forth.

              visit my blog: http://www.nomeradona.blogspot.com

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              • D Offline
                D-space
                last edited by 9 Feb 2010, 02:19

                Well done Nomer with the MaxVray. 👍

                http://blibestmentalt.no/54981

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                • J Offline
                  jarynzlesa
                  last edited by 9 Feb 2010, 09:29

                  @nomeradona said:

                  @jarynzlesa said:

                  inspired by rcossoli, the farthest objects are little bit blurred
                  SU+Vray

                  is your dof on?

                  I don't use physical camera. I am going to try it.

                  http://www.vizualizaceschodiste.mypage.cz/

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                  • A Offline
                    anstvam
                    last edited by 11 Jun 2010, 08:41

                    A belated NPR one...


                    render this 2.jpg

                    We are all in the gutter, but some of us are looking at the chintz...

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                    • B Offline
                      bhbarchitects
                      last edited by 4 Oct 2010, 20:29

                      Hi All

                      Okay so this is so so old, but I was never happy with the last attempt.

                      Dusted off the model and gave it another go.

                      As always feedback is appreciated.


                      Sketchup Vray Photoshop

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                      • soloS Offline
                        solo
                        last edited by 4 Oct 2010, 21:23

                        Oh yeah!! this one is awesome...persistence pays off once again.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • boofredlayB Offline
                          boofredlay
                          last edited by 4 Oct 2010, 21:26

                          That looks great. I might have to give it a go in Thea now that I have started using it.

                          Only thing that looks odd is the bump direction in the tile grout. It seems to be protruding up.

                          http://www.coroflot.com/boofredlay

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                          • soloS Offline
                            solo
                            last edited by 4 Oct 2010, 21:29

                            Ah, yes the grout, I assume you used the diffuse for bump right?, try inverting it first and it will work, as the grout is white.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • E Offline
                              EarthMover
                              last edited by 4 Oct 2010, 21:34

                              Pete,

                              I think it's about time for a new Interior "Render This" scene! This one was a big success!

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

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                              • soloS Offline
                                solo
                                last edited by 4 Oct 2010, 21:40

                                I agree, anyone got a good scene to share? One that can be lit many ways if possible, room for imagination.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • B Offline
                                  bhbarchitects
                                  last edited by 5 Oct 2010, 12:12

                                  Solo thanks for the nice feedback

                                  @solo said:

                                  Ah, yes the grout, I assume you used the diffuse for bump right?, try inverting it first and it will work, as the grout is white.

                                  No used a separate disp map, so need to have another look, though it was fine in the material editor..

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                                  • tridemT Offline
                                    tridem
                                    last edited by 14 Oct 2010, 09:37

                                    @solo said:

                                    I agree, anyone got a good scene to share? One that can be lit many ways if possible, room for imagination.

                                    Flapsyd at kerkythea forum asked me for this one, if you like...

                                    skp file vers.6 tridem_livingroom.zip

                                    lrva.jpg

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