Transformation Matrices, Wt and the Homogeneous Mystery
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There are four
Transformation.scaling()
methods. Two of them set a global scale. The inverse of the global scale is placed inTransformationMatrix[15]
.If you have not looked, scaling through the Scale Tool is quite limited compared to what you can do with
Transformation.scaling()
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You can also use the transformation matrix to skew components, which is a transformation where the axis is changed to not be 90degrees from red to blue to green. A cube becomes a rhomboid, for example. This is not part of the scaling method, but requires manipulation of the 16 element transformation matrix.
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@chris fullmer said:
You can also use the transformation matrix to skew components
I've bookmarked a "how-to-skew" site, but I've not found the practical application yet. Have you?
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Components/groups end up skewed if you got them nested a couple of times inside non.uniformly scaled parents.
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