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    [Plugin] PLY Importer

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    • thomthomT Offline
      thomthom
      last edited by

      @jim said:

      Some .ply files are huge, and both the import and the resulting model may bring SketchUp to a "white screen" state.

      Performance is greatly improved if you create a PolygonMesh and use Entities.fill_from_mesh.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • J Offline
        Jim
        last edited by

        I need another me.

        Hi

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        • thomthomT Offline
          thomthom
          last edited by

          jim2 = jim.clone

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • J Offline
            Jim
            last edited by

            Ok, new version posted - uses PolygonMesh.

            Hi

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            • thomthomT Offline
              thomthom
              last edited by

              hm...

              
              while true
                jim.clone
              end
              
              

              πŸ˜„

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • J Offline
                Jim
                last edited by

                Here's a reasonably-size example:

                403 Forbidden

                favicon

                (www.cs.virginia.edu)

                cow.jpg

                Moo.

                Hi

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                • N Offline
                  notareal
                  last edited by

                  Nice. Expecting to see some Chinese gardens with high poly dragons?

                  Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                  • D Offline
                    driven
                    last edited by

                    import works,

                    and scrubs up, OK

                    but, how do you skin a cow on a Mac?

                    Hi,
                    this could be very handy, but the skinning is not working on mac? is it possible to tweak the code?

                    john

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • J Offline
                      Jim
                      last edited by

                      I don't understand SketchUp sometimes - my cow looked fine and was skinned on import. I did not need to do any cleanup.

                      Hi

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                      • D Offline
                        driven
                        last edited by

                        how do I revert to standard import to see if it bring faces?

                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          maybe the data is read somewhat differently on Mac..?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • J Offline
                            Jim
                            last edited by

                            Line endings? Seems doubtful, but maybe.. will check.

                            Hi

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              that - or interpretation of commas/periods depending on locale settings...
                              stabbing in the dark here

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • J Offline
                                Jim
                                last edited by

                                After reading the spec again, I'm surprised my "naive" implementation from 2006 works at all. I probably had the same thought then as I am having right now - it's hardly worth the effort for such an obscure file format. Good programming exercise, though.

                                Hi

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                                • D Offline
                                  driven
                                  last edited by

                                  Hi again,

                                  I certainly don't NEED it enough to warrant any effort, importing via MeshLab as either odj, dae or dxf is very painless on a mac, for the odd occasion that I'd want to.

                                  the cow, which I copy pasted into a text file, re-named cow.ply is the only .ply I've had any success importing to SU and it won't open in MeshLad (I get a missing header message)

                                  I'm more in need of 'skink-wrapping' of complex engineering geometry which I can't seem to find for Mac SU usage.

                                  john

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                  • J Offline
                                    Jim
                                    last edited by

                                    I re-wrote this so it should work with most ascii .ply files that have vertex and face elements. See first post for download.

                                    Hi

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                                    • D Offline
                                      driven
                                      last edited by

                                      Hi Jim, thanks

                                      I'll try it out later on and see if there's still a Mac issue, cheers

                                      BTW have you ever had a play with Apanta Studio, the PC editor [that's now ported to Mac?]

                                      john

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                      • D Offline
                                        driven
                                        last edited by

                                        took longer to upload the Jpeg then to load into SU so that's very good, but I now have a request because I may have a use... can it import into a component, to save SU re-calculating all the faces?
                                        came in so fast

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • J Offline
                                          Jim
                                          last edited by

                                          If there is any geometry in the model (i.e. the model is not empty,) then the import is made in a Group. Will that work?

                                          Glad to see it working.

                                          Hi

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                                          • D Offline
                                            driven
                                            last edited by

                                            yep, there some very good .ply figures out there for just dropping in for a render and casting off... and group scale and move well enough.

                                            cheers
                                            jhon

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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