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    Toolbar Registry Hacks

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    • J Offline
      Jim
      last edited by

      Just another oddity - when my toolbars are un-docked, they do not open full size when starting SU.

      They open like this:

      232.png

      when they should open like this:

      233.png

      Hi

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      • thomthomT Offline
        thomthom
        last edited by

        I see that as well.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • P Offline
          Pout
          last edited by

          I'm sometimes incredibly amazed by the knowledge and search capabilities of some developers here.
          Great job! πŸ‘

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          • J Offline
            Jim
            last edited by

            @thomthom said:

            I see that as well.

            It looks as if the toolbars are defaulting to the size used if the small buttons were being used, regardless of the actual setting.

            Hi

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            • thomthomT Offline
              thomthom
              last edited by

              Yea - I have small icons by default. But when testing large versions I've noticed this.
              ...wonder if it's reported as a bug...

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT Offline
                thomthom
                last edited by

                @jim said:

                Just another oddity - when my toolbars are un-docked, they do not open full size when starting SU.

                They open like this:

                [attachment=1:3r8e11ta]<!-- ia1 -->232.png<!-- ia1 -->[/attachment:3r8e11ta]

                when they should open like this:

                [attachment=0:3r8e11ta]<!-- ia0 -->233.png<!-- ia0 -->[/attachment:3r8e11ta]

                Noticed this comment in the Sandbox Tools's menu codes:

                state = tb.get_last_state
                if (state == TB_VISIBLE)
                  tb.restore
                  # Per bug 2902434, adding a timer call to restore the toolbar. This
                  # fixes a toolbar resizing regression on PC as the restore() call
                  # does not seem to work as the script is first loading.
                  UI.start_timer(0.1, false) {
                  tb.restore
                }
                end
                

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  @thomthom said:

                  Noticed this comment in the Sandbox Tools's menu codes:

                  state = tb.get_last_state
                  > if (state == TB_VISIBLE)
                  >   tb.restore
                  >   # Per bug 2902434, adding a timer call to restore the toolbar. This
                  >   # fixes a toolbar resizing regression on PC as the restore() call
                  >   # does not seem to work as the script is first loading.
                  >   UI.start_timer(0.1, false) {
                  >   tb.restore
                  > }
                  > end
                  

                  How soon they forget ...

                  ... we discussed this in two other topics:

                  Re: Toolbar problem in SU 8 on Windows

                  • by Dan Rathbun on Wed Sep 08, 2010 7:59 am
                    Re: How to use the toolbar.show method

                  • by Jim on Wed Dec 01, 2010 8:54 am

                  We concluded:

                  1. That it was new for SU 8 (The SU 7 files did not have the patch.)1. they, once again, made changes to the files, without bumping up the version number(s).1. they did not make notes in the public API docs...

                  Somewhere I proposed if it might be better to just write the delay block INTO the UI::Toolbar.restore() method and thereby have the patch global without needing to edit a bunch of plugin code. (Can't find that specific post now.)

                  I'm not here much anymore.

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    Just a note that Thom's values are given in decimal, most are actually stored in hex. (The (4) is value type? )

                    Also, in the Windows world, MRU is an acronym for "MostRecentlyUsed".

                    @thomthom said:

                    If section has Bars, then it contains other toolbars
                    This is called a "container window".

                    @thomthom said:

                    17 is main toolbar
                    The container window Bars seem to start around 17 but the numbers change dynamically between sessions. DON'T Rely on the ending numbers of Keynames! Check instead the value of the BarID attribute:
                    59419 (0xe81b) = TopToolBarContainer
                    59420 (0xe81c) = LeftToolBarContainer
                    59421 (0xe81d) = RightToolBarContainer
                    59422 (0xe81e) = BottomToolBarContainer
                    59423 (0xe81f) = FloatingToolBarContainer (for ALL toolbars)

                    [I have multiple copies of the 59423 FloatingTBC, 3 at the moment, 4 before I put the Dynamic Components toolbar on the BottomTBC. The first copy of 59423 has little info (BarID, Floating, Horz, XPos, YPos) the two other copies are identical and are full records with num of Bars and Bar#=ID entries. So which one is SU using as the "true" record? Why the dups? Is SU just using the info as a "spacers" in the registry? tis.. strange!]
                    (2011-03-13) Each floating toolbar (class 'ToolbarWindow32') is wrapped by it's own container (class 'AfxControlBar80u') all of whom share the ControlID 59423, but each has it's own WindowHandle. Each individual floating toolbar container is wrapped by it's own Framed Window (class 'Afx:00400000:8:00010011:00000000:00000000' aka 'CMiniDockFrameWnd'.)
                    %(#408000)[The Toolbar Containers do not have their own names, but instead assume the window caption of the last toolbar that was docked in the container.

                    (Edit)]
                    59393 (0xe801) = StatusBar [only entries Visible, BarID ]
                    59402 (0xe80a) = SceneTabs [only entries Visible, BarID ]

                    %(#408000)[87528 (0x0155e8) = {placeholder}
                    [see my next post titled "BarIDs".]]

                    @thomthom said:

                    Bar#x refer to another entry with that ID
                    Often lots of 0 referendces.
                    Should only see 'Bar#n' in container window Bars.
                    Think of "Bar#n" as 'BarPositionNumber'.
                    The '0' references are apparently 'padding positions' that don't 'point' to another barID, (ie the ID is 0,) but allow another toolbar to dropped at that position. (If you are not using the rightside toolbar container, and put, say the Google toolbar on it all alone, you'll see in the registry that it gets padded with 2 positions that have BarID = 0.)

                    @thomthom said:

                    MRUDockID (4) : 0
                    means it is not docked - Floating
                    Hmmm... this value should be the ID of the bar's Most Recently Used container, when it was last docked. If the toolbar was never turned on or docked, then wouldn't it be 0 by default?
                    .

                    I'm not here much anymore.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by


                      Bump.. changes to my post on page 1 regarding Toolbar Container Control IDs.


                      I'm not here much anymore.

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        @dan rathbun said:

                        Somewhere I proposed if it might be better to just write the delay block INTO the UI::Toolbar.restore() method and thereby have the patch global without needing to edit a bunch of plugin code. (Can't find that specific post now.)

                        It was here, 2nd post πŸ˜„

                        http://sketchucation.com/forums/viewtopic.php?f=180&t=32474&p=286452

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          Thanks Chris.. but I actually later realized via testing, that it will not actually fix the issue totally.

                          ANY error that occurs in the startup cycle will cause a popup mutiline messagebox to appear, which is modal. IE, It blocks further startup processing until the user dismisses the messagebox. By the time the user closes the MB the timer has run already out. So using a timer only works if NO startup errors occur.

                          At least that's how it is in pre-2013 versions on Windows.

                          Hopefully we can soon address the main Ruby issues with plugin / extension loading, running and shutdown.

                          I'm not here much anymore.

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Obliquely...
                            Have you also noticed this [reported] bug in v2013 ?
                            Win7 - but others might get it too...
                            Open SketchUp v2013
                            Arrange some floating toolbars on screen - native, native-rb [like dcs] and plugin.
                            Minimize SketchUp.
                            Context-menu close it from the Task-Bar.

                            Reopen SketchUp v2013.
                            Native toolbars are where you left them.
                            All native-rb and plugin toolbars have been 'deactivated' !
                            Bummer...

                            TIG

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