sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🫛 Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Plugin to project 3D object onto terrain?

    Scheduled Pinned Locked Moved Developers' Forum
    3 Posts 3 Posters 434 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      wesleybern
      last edited by

      Does a plugin exist to project a 3D object onto a contoured surface? I'm building models of Native American pueblos, which are basically just lots of boxes (rooms). I want each room to be the same height (2.44 meters), and the roof tops have to be flat, not sloped with the terrain. Further, when rooms "step" down a slope, the roof tops should also step down.
      Ideally, I want something that I can do to all rooms at once, rather than having to do each room individually.

      Any ideas? I've attached a file with an example. Thanks!
      Wes


      flatroomtest2.skp

      1 Reply Last reply Reply Quote 0
      • TIGT Offline
        TIG Moderator
        last edited by

        Think of the buildings' plan as being the 'roofs'.
        Make a group of the buildings' plans and use something like multiple-pushpull [or just manual pushpull each in turn] on the blocks' 'roofs' downwards so that you have a very elongated tall structure.
        Position your building accurately over the terrain and move it down, constrained in the Z-axis blue [use shift] till all of the lower parts of the blocks are 'under the ground'.
        Edit the building group [best to turn rest of model off here in edit menu so you can see what you are doing] and select all, intersect with model and the terrain should now show a cut line around the blocks.
        Erase the unwanted bits of the blocks below the ground cut-line.
        Pushpull individual block's roofs [which are all now 'flat' and will move as needed] up or down to suit their actual heights above the ground level... you can push each down to the ground - constrained to it at the high spot anyway - and then pull it up 8' as needed...
        You'll have to do each in turn - there's no instant fix...

        TIG

        1 Reply Last reply Reply Quote 0
        • charly2008C Offline
          charly2008
          last edited by

          An example to the explanations of TIG.

          Karlheinz


          flatroomtest2.skp

          He who makes no mistakes, makes nothing

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          • First post
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement