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    Interior scene (Vfsu Mac) Update 12/01/10

    Scheduled Pinned Locked Moved Gallery
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    • F Offline
      FoXar
      last edited by

      @michaliszissiou said:

      Uniform monochromatic should be fine. Is there any dithering option in vray? Or use a texture for walls not just a plain colour.

      Thank you, I don't know anything about it although maybe a very subtle/soft bump on the walls would be good? They do have a noise option in the material editor ๐Ÿ˜„

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        "They do have a noise option in the material editor"
        Try it, sounds interesting. Monochromatic noise in photoshop.

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        • arail1A Offline
          arail1
          last edited by

          You're getting a beautiful light in these, especially the one with the red bedspread. Very warm and clear and inviting. Very impressive.

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          • F Offline
            FoXar
            last edited by

            Hello folks! Thanks for all the comments that have been given so far, it's really appreciated!
            Here are all the final images ๐Ÿ˜‰

            http://img695.imageshack.us/img695/826/97791050.jpg

            http://img263.imageshack.us/img263/6370/21110219.jpg

            http://img263.imageshack.us/img263/6370/21110219.jpg

            http://img682.imageshack.us/img682/6463/84258634.jpg

            http://img37.imageshack.us/img37/7349/60697131.jpg

            http://img191.imageshack.us/img191/8059/80284128.jpg

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            • C Offline
              CHILLI
              last edited by

              ow daym that looks really awesome ๐Ÿ˜ฎ you're good!

              or is it just the render faking it? like the cake ๐Ÿ˜›

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              • S Offline
                sepo
                last edited by

                To lose banding I would save image as 16 bits (at least). Add small amount of noise and than do postprocess. That should sort it out.

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