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    Interior scene (Vfsu Mac) Update 12/01/10

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    • FrederikF Offline
      Frederik
      last edited by

      @foxar said:

      Thank you Frederik, glad to hear this, btw is there any new news for TW on Mac?

      Unfortunately no news other than we're still working on it and hopefully will be able to have something ready in February... ๐Ÿ˜‰


      Twilight-Apple.jpg

      Cheers
      Kim Frederik

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      • F Offline
        FoXar
        last edited by

        Okay no problem, I was just very curious about it as I heard so many good things but haven't been able to test it out yet ๐Ÿ˜›

        I guess I'll wait then till somewhere around February! Thanks for info ๐Ÿ˜‰

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        • F Offline
          FoXar
          last edited by

          Here's he first final image! (other were somewhat pre-final)

          http://img294.imageshack.us/img294/8821/46142289.jpg

          Cheers!

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          • olisheaO Offline
            olishea
            last edited by

            <tongue hanging out>

            nice details, great mood. can feel the summer air rushing past!

            I recommend adding a very very small amount of noise to disguise the posterization/banding whatever.

            FREDERIK: that twilight apple logo looks very alluring. I'm gagging for the mac version! I dont like windows sketchup!! ๐Ÿ˜•

            oli

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Nice mood. Yes, a summer air.
              I'll stay in bed, my feet.. well this carpet looks somehow dangerous.
              lol I really like these renders. ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘
              I copy oli, some noise is needed here.

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              • FrederikF Offline
                Frederik
                last edited by

                @olishea said:

                FREDERIK: that twilight apple logo looks very alluring. I'm gagging for the mac version! I dont like windows sketchup!! ๐Ÿ˜•

                I'll make sure you'll be one of the first persons to know when it's ready... ๐Ÿ˜‰

                Cheers
                Kim Frederik

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                • R Offline
                  rickgraham
                  last edited by

                  @frederik said:

                  @foxar said:

                  Thank you Frederik, glad to hear this, btw is there any new news for TW on Mac?

                  Unfortunately no news other than we're still working on it and hopefully will be able to have something ready in February... ๐Ÿ˜‰

                  If you need beta testers for it.... ๐Ÿ˜„

                  Rick

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                  • R Offline
                    rickgraham
                    last edited by

                    @foxar said:

                    Here's he first final image! (other were somewhat pre-final)

                    http://img294.imageshack.us/img294/8821/46142289.jpg

                    Cheers!

                    Nice, but let me crit a little.

                    1. I agree with other posters about the brown grass, rug. ๐Ÿ˜‰ I'd hate to see what kind of vacuum needed for that!
                    2. The wall that the bed is on - it appears like it doesn't go all the way up (there is a gap between that room and the adjacent room), or is it an optical illusion?
                    3. Having an HVAC background, I see no HVAC - I guess the window open is the HVAC? ๐Ÿ˜„ Just kidding on this one.

                    What renderer and how long did it take to produce the render?

                    Rick

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                    • K Offline
                      KXI System
                      last edited by

                      ๐Ÿ˜ ๐Ÿ˜„ ๐Ÿ˜„ ๐Ÿ˜† ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ’š ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                      Keep it up!

                      Getting the perfect sig is hard...

                      Google it!

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                      • D Offline
                        dacad
                        last edited by

                        I'm liking this, but what is putting things of to me is te leather at the sofas. It really doesn't look like real leather and you probably need a litle more detail on this one. Other thing the edges in the sofas look to sharp.

                        Hope you don't mind the critic:)

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                        • F Offline
                          FoXar
                          last edited by

                          @ olishea and michaliszissiou, thanks for the comments! I'll see what I can do with the noise, btw, should it best be chromatic (black and white) or normal noise? I haven't tried
                          this before. (It's my first commercial project in Vray, previously I used Kerkythea's unbiased methods, which really didn't require adding extra noise ๐Ÿ˜› )
                          The carpet I'll keep it as is, I wanted to have a hairy carpet, it's looking somewhat sharp.. but okay.. ๐Ÿ˜›

                          @ Rick, Yes.. now you say so.. seems like I forgot to fill the gap ๐Ÿ˜ณ Mind the gap!
                          Oh yes there is a HVAC, it's incorporated in the curtain which improves the airflow a lot!
                          Made in Vray beta for Mac in about 3 hours (I made my settings much higher then needed I think.. xD )

                          @ KXI System, thank you! This is apreciated ๐Ÿ˜‰

                          @ DacaD, Your critics are welcome to me as long as you keep them formal instead of blaming hehe, good point
                          on the leather though, I've been trying a lot, until now this was unfortunately the best I could get but I'll tweak
                          it some more! ๐Ÿ˜„

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            Uniform monochromatic should be fine. Is there any dithering option in vray? Or use a texture for walls not just a plain colour.

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                            • F Offline
                              FoXar
                              last edited by

                              @michaliszissiou said:

                              Uniform monochromatic should be fine. Is there any dithering option in vray? Or use a texture for walls not just a plain colour.

                              Thank you, I don't know anything about it although maybe a very subtle/soft bump on the walls would be good? They do have a noise option in the material editor ๐Ÿ˜„

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                "They do have a noise option in the material editor"
                                Try it, sounds interesting. Monochromatic noise in photoshop.

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                                • arail1A Offline
                                  arail1
                                  last edited by

                                  You're getting a beautiful light in these, especially the one with the red bedspread. Very warm and clear and inviting. Very impressive.

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                                  • F Offline
                                    FoXar
                                    last edited by

                                    Hello folks! Thanks for all the comments that have been given so far, it's really appreciated!
                                    Here are all the final images ๐Ÿ˜‰

                                    http://img695.imageshack.us/img695/826/97791050.jpg

                                    http://img263.imageshack.us/img263/6370/21110219.jpg

                                    http://img263.imageshack.us/img263/6370/21110219.jpg

                                    http://img682.imageshack.us/img682/6463/84258634.jpg

                                    http://img37.imageshack.us/img37/7349/60697131.jpg

                                    http://img191.imageshack.us/img191/8059/80284128.jpg

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                                    • C Offline
                                      CHILLI
                                      last edited by

                                      ow daym that looks really awesome ๐Ÿ˜ฎ you're good!

                                      or is it just the render faking it? like the cake ๐Ÿ˜›

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                                      • S Offline
                                        sepo
                                        last edited by

                                        To lose banding I would save image as 16 bits (at least). Add small amount of noise and than do postprocess. That should sort it out.

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