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    I invite you to an orange juice!

    Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles
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    • N Offline
      nacholo
      last edited by

      "Dear Sirs"
      I had made a glass with orange juice and two ice rocks, to improve a pool scene in a project. I'd share it.Good profit!
      (At me have been interesting to make the ice cubes, but i don't rounded the edges because I have thought that it was not necessary to this level of detail)
      Enlace:http://sketchup.google.com/3dwarehouse/details?mid=dd790b644c211cf27ce1512975119fcc&prevstart=0

      http://sketchup.google.com/3dwarehouse/download?mid=dd790b644c211cf27ce1512975119fcc&rtyp=lt&ctyp=other&ts=1259614426000

      Thanks and greetings

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      • numbthumbN Offline
        numbthumb
        last edited by

        Well, cheers then.

        Comfortably numb...

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        • tridemT Offline
          tridem
          last edited by

          I tried a close view but there are a lot of oddities in the model, like reversed face and interferences... so I modeled new from scratch, 😉 a good test for material development.
          cheers


          Og.jpg

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          • N Offline
            nacholo
            last edited by

            @tridem said:

            I tried a close view but there are a lot of oddities in the model, like reversed face and interferences... so I modeled new from scratch, 😉 a good test for material development.
            cheers

            Thanks, tridem
            What are reversed faces and interferences?. I am interested to learn. I'll be grateful a detailed explain.
            Thanks and greetings

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            • numbthumbN Offline
              numbthumb
              last edited by

              Well, you should check your model first - all the faces on the outside of the model should be white.
              There shouldn´t be any "blueish" faces.
              Therefore, you should reverse faces from the context menu.

              Comfortably numb...

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              • tridemT Offline
                tridem
                last edited by

                I'm not sure it's the same for others rendering engines, my little experience is about kerkythea. all the objects, divided by material, must have the front faces looking out, this means that looking into the empty glass you won't see any blueish face, it's a common beginners error. after that, you merged the orange juice with the glass, both materials have a common surface, this gets you faking refractions. there was also the ice material applied to the upper edge of the glass... all little things that in SU or in a wide scene you don't notice, if you made it for a pool model surely it runs well without loading the model with useless elements 😉

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                • tridemT Offline
                  tridem
                  last edited by

                  this was a test with your model, apart the ice and juice bad materials ( 😕 what a troubles!) you can see the refraction between glass and liquid is not very realistic because lacks a surface that 'closes' the glass volume. also the flat edge looks not much pretty


                  temp_ppt.jpg

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                  • N Offline
                    nacholo
                    last edited by

                    OK!
                    Thanks to you, tridem. It's a full lesson!. Ususally i don't render without sketcup. I'll try to improve my models next time!
                    Thanks and greetings.

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                    • K Offline
                      KXI System
                      last edited by

                      simple cup, I'll think I'll enjoy one too!

                      And I am still amazed by the realistic renderings!

                      Getting the perfect sig is hard...

                      Google it!

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