Model this???
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Hey guys, I'm trying to get a feel from y'all about starting a new regular segment, in the same spirit as the 'Render this' threads but this is for modelling.
We select a product, object, anything that's a little tricky to model and we let y'all give it a go using any or all plug-ins available. The successful models and techniques then can be uploaded and shared, as well as the tricky processes used to achieve the results.
This is unlike the 30 minute challenge as there is no time limit, and this will also assist in helping newbies and even experienced users learn new tricks.So, y'all interested? as only active participation will make this a success.
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Excellent idea. You can count me in.
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Uaaaah ready!!!
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I voted yes. .. and by yes I mean "no but I will gladly watch what you guys do and Learn from it"
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Well, the "Do you render?" poll showed that a considerable part of the SCF members do not render, so this should encourage participation of the whole community and will prove to be a much more valuable resource than the "Render this" threads as we're all using the same "modeling engine". If these "Model this" threads also cover texturing techniques, even better.
A couple of problematic modeling/texturing situations:
-Curved curtain wall
-Thatched roof -
Rendering or modeling, it is helpful to read these threads for those of us less able--as long as some explanation of method is discussed too.
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Absolutely, the 'Model this' challenge will include texturing as they go hand in hand.
This segment will also help in explaining ruby's in a practical way, when one is used to achieve a result it can then be linked to the ruby as a working example of how it is applied.
Another great resource is to link the explanation/solution for future newbie questions referring to similar requests.
But most of all it gives us a challenge during slow times, and it keeps our skills tuned.
The great thing is that we will find many different ways to achieve results, some old schoolers will show how to achieve the results with standard SU and others will dazzle with one and two click ruby wizardry.But again, the real point is to have fun and learn.
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Can certain percent of the work be done outside SU (I'm thinking at least UV mapping)?
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@avariant said:
Can certain percent of the work be done outside SU (I'm thinking at least UV mapping)?
i think it might be better if there aren't any rules per se.. (like in the timed model challenge)
solo posts a picture/description and people post results -- no matter how they're obtained.. it's a SU forum so i'm pretty sure almost everything will be done in SU but if someone has a slick way to incorporate nonSU stuff, i wouldn't mind seeing it. -
I guess it could, as we do have a new ruby that takes a SU model into a 3rd party UV mapping app and then back again.
However as far as modeling goes I would like it to be all SU, so no Blender, Silo, MOI, etc models please. -
I wouldn't mind participating in this challenge. Mostly because I am not that great of a modeler and possibly this will help.
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Great idea and I look forward to learning new techniques
should this be in it's own area like extensions, tutorials etc?
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I like that single "no" vote!
Please let it like this! -
sound like a good idea
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Okay. .. .it's modeled.
I don't know that I learned all that much. What's next?
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Next is to model Richard's exclamation marks, and render them with bloom.
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Hey pete,
"I guess it could, as we do have a new ruby that takes a SU model into a 3rd party UV mapping app and then back again."
Can you give us some more information about these great (IMO) news?
And please, don't make me buy a 3rd party app, I could use an excellent freeware app just for this. -
http://forums.sketchucation.com/viewtopic.php?f=180&t=23725
theres a list of apps that it works with, around half of which are freeware.
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Yeah, thanks remus. But this is a list of apps, where you can export this SU UV-mapped model. Why to export there, edit UVs there and import again to SU? Its much better to UV unwrap in these apps, (blender for example, is superb on this). Because this has to do with organic modeling mostly, then another question, why not to model in these apps too (superb again). Thats why SU imports .3ds files.
So about this "model this" small friendly contest. Its about SU modeling only (IMO), using and learning SU. Using some ruby too. The .3ds import option is always there, waiting (lol).
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