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    [Plugin] Snap to Unit

    Scheduled Pinned Locked Moved Plugins
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    • A Offline
      alz
      last edited by alz

      Handy item that'll snap anything selected to the nearest unit described in Model Info, Units, Enable Length Snapping.


      snap_to_unit.rb

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      • dereiD Offline
        derei
        last edited by

        What this plugin exactly does? I'm not sure that I understand from description. Can you post a movie, or a better detailed explanation?

        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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        • A Offline
          alz
          last edited by

          I don't have a video of it, but it's fairly simple.

          It takes whatever object(s) you have selected and moves them to the nearest "grid" setting. The grid settings are found in: Model Info: "Units". To turn on the grid also check "Enable Length Snapping" in Model Info.

          The action uses the origin point (local axis) of the object as the snap-to-location.

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          • dereiD Offline
            derei
            last edited by

            @alz said:

            It takes whatever object(s) you have selected and moves them to the nearest "grid" setting. .

            So, if I have snapping set at 1cm and I have an object situated at 10,5cm from origin, it will be snapped to 100? (I assume that my "grid" cell is 1cm, right?)

            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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