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    Render this: SSS

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    • charly2008C Offline
      charly2008
      last edited by

      I like translucent materials.


      sss2.jpg

      He who makes no mistakes, makes nothing

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      • soloS Offline
        solo
        last edited by

        Guys these are looking great, I encourage everyone to try, and feel free to ask if you need help.

        This one is a beach ball inside some sort of plastic material


        sss4.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • soloS Offline
          solo
          last edited by

          Tropical Frog inside alien snake.


          sss5.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • soloS Offline
            solo
            last edited by

            Here is yet another called...

            Volcano in frosted glass

            sss6.jpg

            And I'm not sure what this is but a great paper weight it would make.

            sss7.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • T Offline
              tallbridgeguy
              last edited by

              cool, where did you get the volcano?

              Nielsen
              http://www.tallbridgeguy.com/

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              • soloS Offline
                solo
                last edited by

                It's a texture, a Vue texture.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • T Offline
                  tallbridgeguy
                  last edited by

                  You might have a future in this kinda thing (ha!)

                  great job and a fun learning tool.

                  thanks solo!

                  Nielsen
                  http://www.tallbridgeguy.com/

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                  • E Offline
                    Ecuadorian
                    last edited by

                    Pete, I just want to print those images and hang them on my walls! They're renderlicious!

                    Best.Render.Challenge.Ever. Just 2 materials on 1 simple object help keep things fun.

                    -Miguel Lescano
                    Subscribe to my house plans YouTube channel! (30K+ subs)

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      Fun challenge! Here's my try. Multi-color SSS with smoked glass.


                      SSS_Test_01.jpg

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • dermotcollD Offline
                        dermotcoll
                        last edited by

                        I'm bent over ready for an arse kicking!!!! Twilight with on an easy medium.


                        sss.jpg

                        When you burn your arse - you gotta sit on the blisters!!

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                        • dermotcollD Offline
                          dermotcoll
                          last edited by

                          When I saw some of the images I just had a crack at it - couldnt believe it when it came out and it wsnt black - where do you guys get all the fabulous materials and how do you store them (what format)

                          When you burn your arse - you gotta sit on the blisters!!

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            Dermot and Tallguy, nice job rendering, although you are lacking any visible sub surface scattering. The idea behind the thread was to display your favorite render engines ability to perform a SSS (subsurface scatter), which is namely the scattering of light below the surface of a material. Light will usually either pass through an object completely (transparency), pass through and bend (refraction), bounce off (reflection), or absorb (sub surface scattering). SSS is dependent upon the physical density of an object and it physical rate of light absorption. Things in the physical world that exhibit this behavior are wax, soap, skin, milk, plastic, etc. If you notice in all of Solo's renders, you can vaguely see where the light has passed through the outer cube and shown a hint of the sphere within.

                            It looks like you guys are using Twilight. Try using a SSS template with your materials and use spot lights or emitter lights instead of the physical sky. This will give a concentrated light source which the render engine can use to glean enough direct light bounces to perform the SSS.

                            Here's a quick test with Fryrender....emitter within SSS.


                            SSS_Test_Fry_01.jpg

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • E Offline
                              Ecuadorian
                              last edited by

                              Next time you ignore kitty, the dog will pay.


                              puny humans.jpg

                              -Miguel Lescano
                              Subscribe to my house plans YouTube channel! (30K+ subs)

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                              • T Offline
                                tallbridgeguy
                                last edited by

                                THanks obviously I am way off track here. I will try to figure out the SSS system using kerkythea.

                                Thanks for pointing it out to me. I'm still not sure how to do it but I will try and figure out.

                                Oh well sorry to clog the thread.

                                s

                                Nielsen
                                http://www.tallbridgeguy.com/

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                                • B Offline
                                  bytor
                                  last edited by

                                  Cherry (flake car paint inside of) Coke - Twilight @ Easy 8 setting


                                  cherry-coke.jpg

                                  Find the Cost of Freedom.....

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    @tallbridgeguy said:

                                    Oh well sorry to clog the thread.

                                    s

                                    No worries...all in good fun and a method for learning and comparison. Keep on trying and you'll get there before you know it. Wish I could help more with Kerky settings for SSS. Perhaps Miguel could lead you in the right direction.

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • E Offline
                                      Ecuadorian
                                      last edited by

                                      Sure, I posted some settings here:
                                      http://twilightrender.com/phpBB3/viewtopic.php?f=16&t=356&p=2350

                                      Actually, a lot of materials present Sub-Surface Scattering. Just put a strong light behind a slab of marble, a plastic toy, or a china plate. The human body has SSS, too; wax candles, paper, even wood has it. It's just that most of the time it's not that noticeable under normal lighting.

                                      I made two 30-minute renders with Twilight, one with Easy 09 (aka MLT or Metropolis Light Transport) and another with Easy 10 (aka Bidirectional MLT). These popular render methods are also available in Indigo and other unbiased render plug-ins. Spot the differences between MLT and Bi-MLT:

                                      MLT:
                                      SSS-Easy09.jpg

                                      Bi-directional MLT:
                                      SSS-Easy10.jpg

                                      Here's the file so you can check the settings used:
                                      sss cat.zip

                                      Pete, I believe SSS looks much more spectacular on a dragon statue or something similar. Do you have one around? 💚

                                      -Miguel Lescano
                                      Subscribe to my house plans YouTube channel! (30K+ subs)

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        @unknownuser said:

                                        Pete, I believe SSS looks more spectacular on a dragon statue or something similar. Do you have one around?

                                        I actually do, in fact I have a few. But the problem is they are only one material, and the SSS effect is only dynamic with a light behind technique, this way you can have two materials giving more options for SSS and not only the light trick. I wanted to have the option of having another material behind a SSS one, like veins under skin.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • X Offline
                                          xrok1
                                          last edited by

                                          hey guys, that would make an awesome preview object for Twilight's material editor!

                                          nice job guys but i think that last one is the cats meow!

                                          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                          http://www.Twilightrender.com try it!

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                                          • E Offline
                                            Ecuadorian
                                            last edited by

                                            I think Remus (Indigo), Brodie (Maxwell) and Pete (Vue) have shown the best SSS examples here.

                                            -Miguel Lescano
                                            Subscribe to my house plans YouTube channel! (30K+ subs)

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