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Render this: SSS

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  • R Offline
    remus
    last edited by 10 Nov 2009, 19:17

    A blue rubber material:


    blue rubber.png

    http://remusrendering.wordpress.com/

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    • S Offline
      solo
      last edited by 10 Nov 2009, 19:30

      Great one remus, like I said, the unbiased engine are best at this.

      Here is one with a glowing center.


      sss2.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • S Offline
        solo
        last edited by 10 Nov 2009, 19:45

        I like this one.

        Ice.


        sss3.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • R Offline
          raduteo
          last edited by 10 Nov 2009, 19:54

          Great idea, I was wondering how to achive realistic flesh using sss, what render engines are you guys using, V-ray I assume?

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          • O Offline
            olishea
            last edited by 10 Nov 2009, 19:56

            great topic! i'll give it a go tomorrow. remus that looks very nice indeed. thanks for sharing your lighting setup and everything solo, we all learn from it! 👍 looks like an alien jelly bean surprise!

            raduteo....pete is using vue and remus is using indigo while i'll be using twilight.

            oli

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            • D Offline
              dermotcoll
              last edited by 10 Nov 2009, 20:02

              hi SOlo - I'm running away from this as fast as my wee legs can carry me!!!! ➡ ➡ ➡

              PS - those renders are amazing guys

              When you burn your arse - you gotta sit on the blisters!!

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              • R Offline
                remus
                last edited by 10 Nov 2009, 20:16

                the ever popular chain link and rubber combo:


                blue rubber+chainlink.png


                sss test.skp

                http://remusrendering.wordpress.com/

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                • B Offline
                  brodie
                  last edited by 10 Nov 2009, 20:27

                  Just a very quick test with Maxwell 2.0 Standard SSS Honey material for the box and a concentric steel for the ball with physical sky.

                  -Brodie


                  sss test.jpg

                  steelblue http://www.steelbluellc.com

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                  • C Offline
                    charly2008
                    last edited by 10 Nov 2009, 20:32

                    I like translucent materials.


                    sss2.jpg

                    He who makes no mistakes, makes nothing

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                    • S Offline
                      solo
                      last edited by 10 Nov 2009, 21:37

                      Guys these are looking great, I encourage everyone to try, and feel free to ask if you need help.

                      This one is a beach ball inside some sort of plastic material


                      sss4.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • S Offline
                        solo
                        last edited by 10 Nov 2009, 22:04

                        Tropical Frog inside alien snake.


                        sss5.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • S Offline
                          solo
                          last edited by 10 Nov 2009, 22:37

                          Here is yet another called...

                          Volcano in frosted glass

                          sss6.jpg

                          And I'm not sure what this is but a great paper weight it would make.

                          sss7.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • T Offline
                            tallbridgeguy
                            last edited by 10 Nov 2009, 22:48

                            cool, where did you get the volcano?

                            Nielsen
                            http://www.tallbridgeguy.com/

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                            • S Offline
                              solo
                              last edited by 10 Nov 2009, 22:49

                              It's a texture, a Vue texture.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • T Offline
                                tallbridgeguy
                                last edited by 10 Nov 2009, 22:53

                                You might have a future in this kinda thing (ha!)

                                great job and a fun learning tool.

                                thanks solo!

                                Nielsen
                                http://www.tallbridgeguy.com/

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                                • E Offline
                                  Ecuadorian
                                  last edited by 10 Nov 2009, 23:10

                                  Pete, I just want to print those images and hang them on my walls! They're renderlicious!

                                  Best.Render.Challenge.Ever. Just 2 materials on 1 simple object help keep things fun.

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                                  • E Offline
                                    EarthMover
                                    last edited by 10 Nov 2009, 23:14

                                    Fun challenge! Here's my try. Multi-color SSS with smoked glass.


                                    SSS_Test_01.jpg

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • D Offline
                                      dermotcoll
                                      last edited by 10 Nov 2009, 23:59

                                      I'm bent over ready for an arse kicking!!!! Twilight with on an easy medium.


                                      sss.jpg

                                      When you burn your arse - you gotta sit on the blisters!!

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                                      • D Offline
                                        dermotcoll
                                        last edited by 11 Nov 2009, 00:58

                                        When I saw some of the images I just had a crack at it - couldnt believe it when it came out and it wsnt black - where do you guys get all the fabulous materials and how do you store them (what format)

                                        When you burn your arse - you gotta sit on the blisters!!

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                                        • E Offline
                                          EarthMover
                                          last edited by 11 Nov 2009, 01:50

                                          Dermot and Tallguy, nice job rendering, although you are lacking any visible sub surface scattering. The idea behind the thread was to display your favorite render engines ability to perform a SSS (subsurface scatter), which is namely the scattering of light below the surface of a material. Light will usually either pass through an object completely (transparency), pass through and bend (refraction), bounce off (reflection), or absorb (sub surface scattering). SSS is dependent upon the physical density of an object and it physical rate of light absorption. Things in the physical world that exhibit this behavior are wax, soap, skin, milk, plastic, etc. If you notice in all of Solo's renders, you can vaguely see where the light has passed through the outer cube and shown a hint of the sphere within.

                                          It looks like you guys are using Twilight. Try using a SSS template with your materials and use spot lights or emitter lights instead of the physical sky. This will give a concentrated light source which the render engine can use to glean enough direct light bounces to perform the SSS.

                                          Here's a quick test with Fryrender....emitter within SSS.


                                          SSS_Test_Fry_01.jpg

                                          3D Artist at Clearstory 3D Imaging
                                          Guide Tool at Winning With Sketchup
                                          Content Creator at Skapeup

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