WebDialogs - The Lost Manual — R1 09 November 2009
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Thank you!
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Hi Thom,
thanks for sharing this really usefull information!
Just as a side note:
We have found a bug, which cuts decimal value sent from SketchUp to WebDialog (only in SU6 on Mac). If we i.e. want to update the value of some input box like this:
web_dialog.execute_script("updateInputBox('varName', '12,345')")
only 12 is shown in the varnName inputbox, everything behind (and including) comma is being cut off. But it works in SU7 on Mac and on both, 6 and 7 versions of SU on Windows. -
Ah, is that whatæs being mentioned in the release notes: http://code.google.com/apis/sketchup/docs/releases.html
@unknownuser said:
Fixed Mac support for WebDialogs execute_script
WebDialog.execute_script('alert("Bug is Fixed!")');
Does it work if you escape the comma? If not, replace it with another character?
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No, escaping doesn't seem to help. Only way to pass the float value is to write it using dot (1.12) not comma (1,12)...
For now we have not found a workaround, but we intend to make some more tests to see if the problem can be bypassed. -
I wonder, if you make a special receiving javascript function, and send all command base64 encoded to that function and have it decode and eval it..?
# made up methods - haven't checked the real methods jscall = base64encode("updateInputBox('varName', '12,345')") WebDialog.execute_script("decode(#{jscall})");
function decode(base64str) eval(decode64(base64str)); end
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You won't be able to use HTML5 in webdialogs - not until IE adds support for it. Think I read somewhere that they where adding support for it in IE9. Being able to use CANVAS sure would be nice.
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@thomthom said:
You won't be able to use HTML5 in webdialogs - not until IE adds support for it.
I am using excanvas http://code.google.com/p/explorercanvas/ which provides a canvas object in IE.
Thomas
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@tbleicher said:
@thomthom said:
You won't be able to use HTML5 in webdialogs - not until IE adds support for it.
I am using excanvas http://code.google.com/p/explorercanvas/ which provides a canvas object in IE.
Thomas
That's very interesting! I've been wanting for a good solution to dynamically draw graphics in webdialogs. Probably be of interest for Whaat as well... ...thinking Profile Builder...
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And just to have more options, there is also chrome frame.
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@jim said:
And just to have more options, there is also chrome frame.
Yea, but this requires the user to install a browser plugin.
explorercanvas is a simple JS library which the developer includes in the project without the user ever having to install any browser extension. That's what's appeal to me. -
this seems to be very interesting
Have to dig into this. -
One thing driven discovered was that if for some reason there is whitespace as here -
cmd = "fImportReturn('#{array}');" @dlg.execute_script (cmd) instead of @dlg.execute_script(cmd)
it is OK on PCs but not Macs. This maybe of interest to coders who use this style (Jim).
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Would a kind Mac user (or 2) open the Ruby Console, and give the result from entering:
$VERBOSE
and
$DEBUG
and
$-w
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@jim said:
Would a kind Mac user (or 2) open the Ruby Console, and give the result from entering:
$VERBOSE
and
$DEBUG
and
$-w
> $VERBOSE false > $DEBUG false > $-w false
SU 7.1.6859
OSX 10.4 -
By the way.. we have no control over C-implemented Ruby objects, that incorrectly call the wrong C 'warn'/'warning' function, ie: don't respond to the setting of $VERBOSE ( called ruby_verbose in C.)
If you find one, it would need to be reported on RubyForge.net
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@mmyoung said:
I was never able to get Matt666's PointTool.rb to work on my Mac. I opened it in a text editor and removed the "=begin" and "=end" lines at the beginning and placed a "#" at the beginning of each comment.
Now it runs on Mac.
This may be relevant here as well.
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@chrisglasier said:
This may be relevant here as well.
hi,
some Mac bits...@Jim I get false, false, false
@Dan #!ruby warn_ovr.rb returns nil
whitespace handling is strange, not consistent from script to script, some work with whitespace , but all work without it...
the =begin; =end seems to be dependent on what editor the file was last saved in....
I never had a problem if I had a look with xCode, but when I first used Smultron the syntax colouring for '=' commenting is off by default, and very oddly appears to effect how SU then sees some of the files saved from this state...
It took a while to figure out, but all affected files worked after changing the syntax colouring option to on and re-saving. Re-saving from xCode also 'fixed' them, which was my only 'clue' of what was happening.
Something that came up proof positive last week (and I'm trying to find a test for), is that not all Macs are handle syntax the same
there was an issue with one of TIG's scripts and it seems that Mac's running Developer Tools have much stricter syntax prerequisite.
I did a mini survey of systems 'failing' and we all had different mixes of OSX, Ruby, Gems, editors but all had DevTools
a Variety of Macs without were fine but those with Xcode were failing to run the script, TIG found a solution for his script, but the consistency of the Pass/Fail leads me to think it may make a good test tool... when I know how...
On another point anyone know of a .json to/from .skp or collada convertor for Mac?
john
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Just a small note mentioning a file-based dialog need not use the .htm or .html extension - any filename used in
set_file
will work.For example, this works just fine:
@dlg.set_file("user_interface.dlg")
Although clearly the contents need to be HTML, the filename extension does not matter.
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@driven said:
@Dan #!ruby warn_ovr.rb returns nil
john@John..
The first line is a boo-boo, should have taken out all of the unix-like load directive. (The file is not meant to run from the command line anyway. It was meant to be a 'require' script.)I'm rewriting that now as a Mix-In Module, rather than an override to module Kernel. (Backward compability issues, and so forth.) It would be 'forever' before we would hope to see any changes or additions to the Kernel module anyway, with all the other things they need to fix. (I had to laugh when I saw that Ruby 2.0 was due, or estimated to be complete 01/19/2038.)
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