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    3rd render

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    • S Offline
      stann_ph
      last edited by

      hi guys here's my 3rd render to share all your comments are most welcome here to improve my 3D, thanks God Bless you all & Mabuhay Philippines


      suzuki 1.png

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      • D Offline
        dacad
        last edited by

        hi stann_ph

        Nice start:).
        You should look into gving some bakground or better yet use an hdri and that will give you better reflections on the materials too. Your white tiles textures in the ground are too big to look real. And try to give some light emiter on the tvs and fade out the colours a litle in the screen. And i don't know if it's the lack of something to reflect (like and hdri) but the metalic and shiny materials in the bikes and the engines could be more reflective and use a litle more work.

        Hope you don't mind the critic.

        David

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        • tridemT Offline
          tridem
          last edited by

          @unknownuser said:

          ..Your white tiles textures in the ground are too big to look real. ..David

          totally agree, also the carpet seems oversized.
          about lighting, I believe is too diffuse, exibition environment normally has many strong lights and relative shadows and reflections all around the stand; metallic items don't need more reflection 😉

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