Candy Challenge
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Nice renders, Boo!
Hey Remus, you're render would benefit a lot from a decent studio setup
I like the DOF, though!
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@olishea said:
Remus: You should have changed the T to I
nice dof
Thought of that a couple of hours in but was too lazy to change it. Similarly with the studio setup, thought about it briefly but couldnt be bothered. -
I used the MLT(BPT) preset. It ran for 2 1/2 hours on a quad core.
Nice one remus. I can almost taste the orange vanilla.
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Here's a try (Indigo)
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Nice one. Did you use SkIndigo's mysterious 'poop' function for it?
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Remus, great minds think alike.
SU and twilight, progressive (unbiased) preset #9, 50 passes, 21 minutes.
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Remember KOJAK ?
well... my childhood does!
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there are some delicious renders here - NewOne, are those textures applied in SU or in Maxwell?
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@d12dozr said:
there are some delicious renders here - NewOne, are those textures applied in SU or in Maxwell?
In maxwell
Because If I used UV Tools -spehiral map http://forums.sketchucation.com/viewtopic.php?f=180&t=10404#p68711, things became complicated. When exporting .mxs from SketchUp, the textures are exported too and if I use that plugin, I have a texture export for each face. I tried at first texturing in SketchUp, but when exporting I had a folder with almost 6000 texture images. And I think something went rong in Maxwell engine, because I could not start the render. Perhaps the allowed number of materials was exceeded, because for each texture exported Maxwell used a copy of the material, with different UV sets.
WE REALLY NEED A BETTER UV MAPPING in SketchUp
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nice solo. what IOR did u use for the gummy bear?! looks awesome
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So much for that diet I've been on..... great stuff, keep it up guys.
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Oliver 1.52
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