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    Candy Challenge

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    • R Offline
      remus
      last edited by

      Heres my go, rendered in indigo ๐Ÿ˜‰
      stripey orange sweet.png

      http://remusrendering.wordpress.com/

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      • olisheaO Offline
        olishea
        last edited by

        I'm cooking one now over the weekend, I hope it turns out nice (and that my computer doesnt randomly crash).I am using a concrete texture to bump the candy lol It's been a while since I took part in a challenge.

        Fred: Which preset did you use for the first image? I was using unbiased but it was taking ages on dual core!

        Remus: You should have changed the T to I ๐Ÿ˜‰ nice dof

        oli

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        • W Offline
          Whaat
          last edited by

          Nice renders, Boo!

          Hey Remus, you're render would benefit a lot from a decent studio setup ๐Ÿ˜‰ I like the DOF, though! ๐Ÿ‘

          SketchUp Plugins for Professionals

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          • R Offline
            remus
            last edited by

            @olishea said:

            Remus: You should have changed the T to I ๐Ÿ˜‰ nice dof
            Thought of that a couple of hours in but was too lazy to change it. Similarly with the studio setup, thought about it briefly but couldnt be bothered.

            http://remusrendering.wordpress.com/

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            • boofredlayB Offline
              boofredlay
              last edited by

              I used the MLT(BPT) preset. It ran for 2 1/2 hours on a quad core.

              Nice one remus. I can almost taste the orange vanilla.

              http://www.coroflot.com/boofredlay

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              • W Offline
                Whaat
                last edited by

                Here's a try (Indigo)


                choc_small.png

                SketchUp Plugins for Professionals

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  Nice one. Did you use SkIndigo's mysterious 'poop' function for it? ๐Ÿ‘ฟ

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                  • soloS Offline
                    solo
                    last edited by

                    Remus, great minds think alike.

                    SU and twilight, progressive (unbiased) preset #9, 50 passes, 21 minutes.

                    http://img23.imageshack.us/img23/9676/kissestwilight.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • X Offline
                      xrok1
                      last edited by

                      @unknownuser said:

                      Nice one. Did you use SkIndigo's mysterious 'poop' function for it? ๐Ÿ‘ฟ

                      ๐Ÿคฃthumbu.gif

                      โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                      http://www.Twilightrender.com try it!

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                      • N Offline
                        NewOne
                        last edited by

                        Remember KOJAK ?kojak.jpg
                        well... my childhood does! ๐Ÿ˜„
                        Maxwell Render 1.7. Materials from Maxwell database. Modelled in SketchUp (of course !!)

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                        • D Offline
                          d12dozr
                          last edited by

                          ๐Ÿ˜ฎ there are some delicious renders here - NewOne, are those textures applied in SU or in Maxwell?

                          3D Printing with SketchUp Book
                          http://goo.gl/f7ooYh

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                          • N Offline
                            NewOne
                            last edited by

                            @d12dozr said:

                            ๐Ÿ˜ฎ there are some delicious renders here - NewOne, are those textures applied in SU or in Maxwell?

                            In maxwell ๐Ÿ˜ž Because If I used UV Tools -spehiral map http://forums.sketchucation.com/viewtopic.php?f=180&t=10404#p68711, things became complicated. When exporting .mxs from SketchUp, the textures are exported too and if I use that plugin, I have a texture export for each face. I tried at first texturing in SketchUp, but when exporting I had a folder with almost 6000 texture images. And I think something went rong in Maxwell engine, because I could not start the render. Perhaps the allowed number of materials was exceeded, because for each texture exported Maxwell used a copy of the material, with different UV sets.

                            WE REALLY NEED A BETTER UV MAPPING in SketchUp

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                            • soloS Offline
                              solo
                              last edited by

                              http://img10.imageshack.us/img10/3226/lollipopx.jpg

                              http://img32.imageshack.us/img32/589/2gummy.jpg

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • olisheaO Offline
                                olishea
                                last edited by

                                nice solo. what IOR did u use for the gummy bear?! looks awesome

                                oli

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                                • tinanneT Offline
                                  tinanne
                                  last edited by

                                  So much for that diet I've been on..... great stuff, keep it up guys.

                                  Executive Director : American Society of Architectural Illustrators
                                  AIP 30 Competition opens soon. ASAI.org

                                  Architectural Rendering

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Oliver 1.52

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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