[Plugin] 2D Tools
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bingo,
just create a new folder named plugins at the same place as the others are and then put the .rb file and the 2D tools folder thre, as TIG recommended you to do. it should work.
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Hi all,
I am new on this forum, and I want to tell you that in my opinion it will be nice to exist a possibility to apply vertical dimension between two or many points just clicking on this points (dots) and then the program will generate dimension with a little black triangle and text- +1.00 for example), without
βΌ
showing some auxiliar lines between points.
I think it will be very useful when applying this tool to create vertical dimensions on a building. -
@edson said:
bingo,
just create a new folder named plugins at the same place as the others are and then put the .rb file and the 2D tools folder thre, as TIG recommended you to do. it should work.
or, run the podium installer and it will create that folder for you
i tried talking with the podium guys about this 6-8 months ago telling them they need to fix their mac install but to no avail.. that folder being in the user directory breaks too many rubies.. what you really should do is move the podium files to the correct spot (macHD/lib/etc..)and delete that plugin folder from the user library.. then, every plugin will work as it should from the one location..anyway, @bingo... the way this ruby comes in needs an extra step to get it working properly.. unzip it on your desktop or in your downloads folder and you'll see a folder called 2Dtools.. inside that folder are two files:
another folder called 2Dtools (which contains all the .rb files.. leave those in there)
and a file named 2D#.rbplace the two files i've highlighted in red to:
Macintosh HD/Library/Application Support/Google Sketchup 7/Sketchup/plugins
then relaunch sketchup..
in SU, go to the view menu/tool palattes and turn on 2Dtools and everything will work as it should. -
Great tool tig. It is actually helping me convert Auto cad users to sketchup
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Thxs Tig
this tool is so useful
I have only one problem,
Line weight and hatches doesn't seem to work Inside nested groups -
@jmmad said:
Thxs Tig
this tool is so useful
I have only one problem,
Line weight and hatches doesn't seem to work Inside nested groupsI can't get the Line Style Tool to fail to work inside a group... BUT I agreed that the Hatching Tool isn't working inside groups - I'll look into it - look out for an update...
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Having having tried to 2dt hatch on a group for a while, I saw the caveat. Running the latest, just DL'd. Context menu sometimes shows, more often not. Can't get hatch to work outside of group, either on a face or bounded area. I am just getting started with the 2DT commands but the others seem to be working as far as I have tested. Perhaps I missed a note in the discussion.
Thank you very much. I look forward to getting a handle on things.
~ Brooke
SU7, MSV -
I'm relatively new to DL'ing and installing custom plugins and it took me a while to find that the 2dtools were in the drawing menu, logically enough, rather than the plugin or tools menu. Perhaps some other greenhorns might appreciate a note to that effect in the help file.
~ Brooke
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brookefox
As I said in a recent post, I am looking at why 2D Hatching isn't working in some Group edit contexts...
Regarding the 'Draw' menu... The Help Introduction makes it clear that the 2D Tools are accessible from the Draw > 2D Tools menu, or probably easier the View > 2D Tools Toolbar - it does say to read the help file first...
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@unknownuser said:
Regarding the 'Draw' menu... The Help Introduction makes it clear that the 2D Tools are accessible from the Draw > 2D Tools menu, or probably easier the View > 2D Tools Toolbar - it does say to read the help file first...
OK, thanks, sorry, I missed that. I read the help first, though apparently not very well.Uh... I don't get it. Yesterday the below comments applied. Today, without closing the model, hatch is working on both faces and bound areas.
@unknownuser said:
@unknownuser said:
As I said in a recent post, I am looking at why 2D Hatching isn't working in some Group edit contexts
That's why I mentioned it was not working for me in an un-grouped situation; I now say it is not usually working but it is sometimes, which makes me think I'm doing something wrong. The patt_line produces what appears to be a face... and this is what the entity info indicates (iah thought perhaps it is a scaling issue of some kind). At times it seems I was making the mistakes of thinking that if a patt was shown as picked in the selection box that hitting <enter> was the way to accept it; not so, sometimes it seems it must be explicitly loaded. When attempting to hatch a face, a face is created instead of a hatch. when attempting to hatch a bounded area, a hatch results.Generally, if the hatch is not working, say because I don't call a pattern explicitly with 'open', and I invoke some other command and come back to hatch, it does work. Uh, sometimes double clicking makes the patt call, sometimes not.
Sorry, I'll keep practicing.
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RE: line styles - Is there a chance or a way unknown by me of making the apparent line segment length independent of the width? E.g., for indicating overhead stuff in plan I want a longer segment with a narrower width than I can get with the current interdependent relationship.
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I saw the dashed and hidden types: hidden has the longest segment and that is what I'm using; the others, of course have, changing segment lengths. I have only the one pure dot. Thanks.
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As well as sorting out the glitch on 2D Hatching inside Groups... I am thinking of adding something to the 2D Line Style Tool - 'Customized Line Style Patterns'...
There'd be an option at the end of the Line Styles list <Make Custom Line Style>
If you select that then before the line is styled another dialog would appear and have two inputs 'Custom Line Style Name' and 'Custom Line Style Pattern'.
You'd enter say 'Dot2' and '. ', to set the pattern of dots and gaps to '. . . .'.
Or say 'SOS' and '. . . .. .. .. ' as '. . . .. .. .. . . . .. .. .. . . .' [SOS!]
It would then be saved as a 'Custom Line Style' with the model and whenever you used the 2D Line Style Tool on that model thereafter it would be included at the end of the list of available line-styles [with any others you might define] after the <Make Custom Line Style> option ...If this would be of interest let me know and I shall look at it further...
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There are several increments in the dot pattern... dashed, hidden etc ?
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I think that would be terrific as me thinks it would improve the utility greatly.
On another front, if the text window would accept a paste larger than one line that also would be terrific.
For reasons unknown to me, I experienced a lot of bug splats yesterday (display driver faults and recovers, but not SU) while occasionally using the line tool (EDIT: Thinking back, I think it more likely was the hatching tool). I know such info is of no or limited use but I mention it in case it might be more than that.
Thank you.
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Finally getting to know SU's native text tools, 3D included, and have a confirmed sense of appreciation for the functionality your tool set provides.
(As far as your contemplated line style enhancements, I say progress shouldn't wait on sleeping dogs.., er.., or.. snoozin' sailors or whomever.)
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The text dialog etc would need to become a web-dialog... as at the moment we are limited to the UI.inputbox type which is one line hence the \n work round. It's on a list...
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At last, here's my updated v4.0...
http://forums.sketchucation.com/viewtopic.php?p=185760#p185760
Main changes are:
v4.0 20091122 'Debabelizer' added to all tools to ease locale language translation of text/dialogs/prompts/menus etc.
ES and FR versions of lingvo [translation] files supplied in zip.
ES version of 2D Tools-Help htm etc supplied in zip.
2D Tools-Help expanded to cover recent changes and also to explain how to customize Help-htm and lingvo files to your locale; 2D Tools-Help now opens a locale suffixed version if it exists.
2D Line-Style now offers user defined 'Custom Styles' by defining dots+spaces patterns; glitches whilst working inside groups fixed.
2D Text miscellaneous glitches fixed.
2D Face-Maker and 2D Hatching glitches whilst working inside groups fixed.The new deBabelizer.rb script must be put into the Plugins folder with the other files/folders, as directed in the instructions. If you use any half-decent zip program to extract all of the files/folders into the Plugins folder then it should put everything in the right place for you...
Look out for additional [or updated] locale-lingvo files and help-htm files from third-parties: these will go into the ../Plugins/2Dtools/ folder...
Feedback please...
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There is no deBabelizer.rb inside the archive.
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Damn! There is now...***
Here's a copy of it too deBabelizer.rb
***The 8 of you who got the zip which was missing deBabelizer.rb please re-download from the main link or simply add this rb file to the Plugins folder - sorry for the problem - I'm tired...
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