Sketchup in games
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Ok, think it's a first, getting sketchup into 3ds max and smoothening for a first person shooter. I know that sketchup has been used before for games, but to my knowledge its only low detail props and buildings. Basically I have made some models for a game, and finally pulled my finger out and started to use 3ds max.
Desert Eagle, 5k polys
Kar98k mauser 7.3k polys
M9 5.3k polys
Browning 9mm (for an online source engine film) 4.9k polys
Just them UV mapped in max now
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I am not a big weapon fan myself but have to admit that as models, they look very nice and detailed. Looking forward to the textured (rendered?) versions!
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I do enjoy making weapons, but the mod specifically requires guns so I have no choice really
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