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    Sketchup in games

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    • V Offline
      VolcolUK
      last edited by

      Ok, think it's a first, getting sketchup into 3ds max and smoothening for a first person shooter. I know that sketchup has been used before for games, but to my knowledge its only low detail props and buildings. Basically I have made some models for a game, and finally pulled my finger out and started to use 3ds max.

      Desert Eagle, 5k polys

      http://i279.photobucket.com/albums/kk157/volcolartist/deserteagle.png

      Kar98k mauser 7.3k polys

      http://i279.photobucket.com/albums/kk157/volcolartist/Kar98kpicture.png

      M9 5.3k polys

      http://i279.photobucket.com/albums/kk157/volcolartist/M9.png

      Browning 9mm (for an online source engine film) 4.9k polys

      http://i279.photobucket.com/albums/kk157/volcolartist/sideview2.png

      http://i279.photobucket.com/albums/kk157/volcolartist/sideview1.png

      http://i279.photobucket.com/albums/kk157/volcolartist/gun2.png

      http://i279.photobucket.com/albums/kk157/volcolartist/gun1.png

      Just them UV mapped in max now

      If in doubt... DO it!

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      • GaieusG Offline
        Gaieus
        last edited by

        I am not a big weapon fan myself but have to admit that as models, they look very nice and detailed. Looking forward to the textured (rendered?) versions! πŸ‘

        Gai...

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        • V Offline
          VolcolUK
          last edited by

          I do enjoy making weapons, but the mod specifically requires guns so I have no choice really

          If in doubt... DO it!

          1 Reply Last reply Reply Quote 0
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