Sketchup in games
-
Ok, think it's a first, getting sketchup into 3ds max and smoothening for a first person shooter. I know that sketchup has been used before for games, but to my knowledge its only low detail props and buildings. Basically I have made some models for a game, and finally pulled my finger out and started to use 3ds max.
Desert Eagle, 5k polys

Kar98k mauser 7.3k polys

M9 5.3k polys

Browning 9mm (for an online source engine film) 4.9k polys




Just them UV mapped in max now
-
I am not a big weapon fan myself but have to admit that as models, they look very nice and detailed. Looking forward to the textured (rendered?) versions!

-
I do enjoy making weapons, but the mod specifically requires guns so I have no choice really
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement