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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

How to make object with angled planes

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  • T Offline
    T1000
    last edited by 4 Sept 2009, 15:29

    Hello,

    I'm trying to make an object that contains angled planes. The image below shows a partial made shape that I'm wanting to make a solid object.


    http://img197.imageshack.us/img197/818/43245569.jpg

    The only way I currently know to do this, is to first make a larger shape, then cut away sections using planes and the 'intersect with model' function. Is there a much easier way to do this?

    Thanks.

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    • R Offline
      remus
      last edited by 4 Sept 2009, 16:20

      Could you go in to a bit more detail about what your aiming for? theres a few ways you could make that in to a solid shape, although all would involve adding some 'extra' to your shape (because of the overhanging section on the left.)

      http://remusrendering.wordpress.com/

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      • T Offline
        T1000
        last edited by 4 Sept 2009, 22:37

        The object I'm trying to make is a button from a keypad assembly for a mobile phone. See images below:


        http://img215.imageshack.us/img215/8233/keypadj.th.jpg


        http://img142.imageshack.us/img142/5606/keypad4.th.jpg


        http://img142.imageshack.us/img142/1737/keypad2.th.jpg


        http://img142.imageshack.us/img142/3595/keypad3.th.jpg

        Looking ahead, I'll probably want to add an image of the actual keypad image on top of the button. I've never done that before, but I`ll cross that bridge when I get there. Hope that helps communicate the problem.

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        • X Offline
          xrok1
          last edited by 5 Sept 2009, 00:05

          first of all only make one button then copy that one ten or twelve times whatever. should probably be a component so if you modify one they all change.

          so, the easiest way to do this if i understand you is to make a cube then lift or lower the edges (with the move tool) individually.


          Capture.JPG

          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

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          • T Offline
            T1000
            last edited by 5 Sept 2009, 14:53

            xrok1,

            Thanks for the solution.

            T1000

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