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    SuLuxrender

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    • david57D Offline
      david57
      last edited by david57

      Here's a model from Google Ware House. Rendering with Luxrender. Its been cooking for 1 hr 42 minutes. I'm not use the recommended render settings and may be i messed it up.


      SuLuxrender.jpg

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      • S Offline
        smokinbakin
        last edited by

        LuxBlend?

        "Set your goals low, and hope you don't get lower"

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        • RichardR Offline
          Richard
          last edited by

          Not sure why but my reply button disappeared from this window! Weird!

          Hey David how are you finding LuxRender? Have they developed an interface yet?

          It looks like a very promising open source application. How mate did you get from SU to Lux?

          15 min and that clean, hmmm? Still a bit grubby for that time? What size did you render at?

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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          • david57D Offline
            david57
            last edited by

            Here's the render at 3:35:56 hours on a single core.


            SuLuxrender.jpg

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            • david57D Offline
              david57
              last edited by

              Richard:

              I think its called an interface. I exported the Sketchup Model with a ruby script called lwo_export.rb and i imported that into Blender. Blender isnt need if the script was written for luxrender.
              The ruby script was downloaded from here:
              http://forum.rigsofrods.com/index.php?topic=14049.0%3Btopicseen

              Before I exported the Model i exploded my groups and components and set my units to engineering.

              Below is a picture of the interface, there you can save your render and return
              to it to finish it in the future.


              Luxrender.jpg

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              • N Offline
                notareal
                last edited by

                You almost got me... wonder what keeps them making a SU exporter. Anyhow Luxrender has made some impressive development. The result looks good, but should cook far longer.

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • david57D Offline
                  david57
                  last edited by

                  notareal:

                  I stopped the render and didnt save it because i wanted to start rendering on
                  another model. On the render above there is an error under the ceiling of that
                  porch. Not sure, if the normals are reversed or that im not using the
                  correct materials or settings.

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                  • N Offline
                    notareal
                    last edited by

                    True...

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Using blender for some time, I have this question. Why not to use the internal renderer, its really fast.
                      There are some tricks importing SU projects in blender, the most important is to convert triangles to real polys. SU uses double sided polys, so textures should be assigned on "white" face not the "blue". Should reassign 2d Alpha transparent pngs too. All these are complicated and difficult.
                      Exporting 3ds from blender to SU, is very easy though. Blender is a "high end modeler". Do some nice digital sculpts (UV textured), bake and import them to SU.

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                      • david57D Offline
                        david57
                        last edited by

                        Ive tried to avoid using Blender because of the hard to use interface, i feel, i need a higher IQ and extra fingers to get around. Its extra work and slows me down. Maybe when they change it in version 2.5.

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          My favorite workflow involves blender and zbrush. For one month I was thinking that I was really stupid. Then I found everything easy. Blender is not SU, but now its a real tool to me. I just love it. Just pm to me if you need help. But don't expect tools like push pull, ok there's one like this. There's an optional modeler, "silo", it costs something like 150$, have a try its a great app too.

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                          • david57D Offline
                            david57
                            last edited by

                            Thanks, Michalis.

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