sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    [question] texture coordinates and projected textures

    Scheduled Pinned Locked Moved Developers' Forum
    6 Posts 4 Posters 420 Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A Offline
      Aerilius
      last edited by

      Is there already a plug-in that can convert projected textures into textures with normal texture coordinates?

      Projected textures are easy to apply to difficult geometry, but you can only edit them a the plane, to which they are parallel (i.e. the face to which they were applied first). They also cause difficulties with most exporter plug-ins (KT, obj...)

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        There is no API to control or even detect projected textures. 😞

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • R Offline
          remus
          last edited by

          After youve applied the texture you can always right click->texture->untick 'projected', which will then allow you to use the texture as normal.

          That method probably wont work very well if your using it on geometry thats at all complicated, though.

          http://remusrendering.wordpress.com/

          1 Reply Last reply Reply Quote 0
          • A Offline
            Aerilius
            last edited by

            I wanted to modify the texture placement. When I untick it, I need to position and distort the texture completely. So I hope the API will allow it in future.

            One possibility would be to use the kmz-exporter, which converts texture coordinates, but for complicated faces, I get hundreds of small pieces of textures (ca. 5px)...

            Thanks for the advice

            1 Reply Last reply Reply Quote 0
            • A Offline
              Aerilius
              last edited by

              If someone has problems with exporting models with projected textures to a render engine, there is a new work-around:

              The new Sketchup collada exporter supports projected textures very well (much better than normal distorted textures which are split into thousand pieces). When you import the collada model again, the textures look the same as before, but are not projected. So they should work well with ruby plugins.

              1 Reply Last reply Reply Quote 0
              • D Offline
                d12dozr
                last edited by

                Excellent, thanks for the info!

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

                1 Reply Last reply Reply Quote 0
                • 1 / 1
                • First post
                  Last post
                Buy SketchPlus
                Buy SUbD
                Buy WrapR
                Buy eBook
                Buy Modelur
                Buy Vertex Tools
                Buy SketchCuisine
                Buy FormFonts

                Advertisement