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    Twilight render...

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    • FrederikF 離線
      Frederik
      最後由 編輯

      @rob d said:

      does this mean you're parting ways from Giannis and Thea Render?

      Most definitely not... 😉

      Cheers
      Kim Frederik

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      • R 離線
        Rob D
        最後由 編輯

        That's what I wanted to hear! Thanks Kim 😍

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        • EdsonE 離線
          Edson
          最後由 編輯

          kim and fletch,

          your comments and descriptions left me with a watering mouth, not to mention a kind of murderous envy of all of you windows users.

          regards,

          edson mahfuz, architect| porto alegre • brasil
          http://www.mahfuz.arq.br

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          • olisheaO 離線
            olishea
            最後由 編輯

            very nice

            oli

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            • david57D 離線
              david57
              最後由 編輯

              Nice work. Colors on the second render looks better and makes room look brighter.
              Its been quiet here and i was wondering where everybody went. No body told me.

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              • F 離線
                Fletch
                最後由 編輯

                @rob d said:

                ... does this mean you're parting ways from Giannis

                😆
                without Giannis, Twilight Render would not be possible. 😉

                ps - Frederik, love your renders, man! Keep 'em coming!

                Fletch
                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                • D 離線
                  dylan
                  最後由 編輯

                  @edson said:

                  kim and fletch,

                  your comments and descriptions left me with a watering mouth, not to mention a kind of murderous envy of all of you windows users.

                  Edson, I am running it on a mac using VMware Fusion and all seems fine.

                  I have to say I am loving this software!!! Great job guys 👍

                  http://dmdarchitecture.co.uk/

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                  • FrederikF 離線
                    Frederik
                    最後由 編輯

                    Cheers, Dylan... 😄
                    Much appreciated and encouraging... 👍

                    Credit for this application should really go to Chris (aka Avariant) and Fletch...
                    I'm just part of the beta- and support team... 😉

                    Cheers
                    Kim Frederik

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                    • GaieusG 離線
                      Gaieus
                      最後由 編輯

                      Tom,

                      As for clay renders (as I was also interested in this part), just made a quick render at 1024 pixels width. I used the highest preset with soft shadows and came out in 3:47 minutes nicely.

                      ClayFortress.png
                      The only material I "kept" was the water surface (aka "shiny window" if you like, in architectural renders) but also kept the cheesy SU water material so obviously it doesn't look very good.

                      Then I tried with a much more reflective water (plus more bumps) and this one came out in 3:55

                      ClayFortress2.png
                      Still the native SU sky makes the water a bit too "bluish" - I guess I need some sky backgrounds to make it nicer looking (also experimenting more with water surfaces)

                      (Model is a reconstruction of a 4th century Roman Fortress on the Danubian frontier excavated by Zsolt Mráv of the National Museum of Hungary and modelled by Gábor Orbán aka "Kephalos")


                      Edit: I used only one core on my machine for both images.

                      Gai...

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                      • R 離線
                        Rob D
                        最後由 編輯

                        I like the fortress Gaius! Is there much of it left on the site?
                        Here's an experimental image just to show what can be done with a 3 minute render and 3 minutes processing in GIMP. Twilight will be great in combination with usual sketchup output for all types of Dennis output etc. This just needs SU sketchy line image over the top and its done.

                        ClayFortressGraphite.png

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          Unfortunately not too much is left. The area is poor in stone material so later inhabitants used these forts as quarries practically.

                          I also wouldn't agree with some of the details (neither does "Kephalos") but the other archaeologist (who gigs it) insisted. That big, fat tower has a wall of 3 metres in width. I really doubt that it went all the way to the top like this (with those small windows) but you know, the customer is always right. 😄

                          Nice Gimping BTW!

                          Gai...

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                          • GaieusG 離線
                            Gaieus
                            最後由 編輯

                            Since this part is in the flood zone of the river, it would be understandable that they make it firm but up above the flood height, it's totally useless. (Not to mention the fact that the guy doesn't want a gate leading out from the fortress) 😕

                            Gai...

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                            • GaieusG 離線
                              Gaieus
                              最後由 編輯

                              No, it could be seen from the foundation.

                              (But I think we are going offtopic a little bit - let's not hijack this thread - maybe in a different one...)

                              Gai...

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                              • GaieusG 離線
                                Gaieus
                                最後由 編輯

                                Going on with playing around the clay model. Here I used some bumps (orininal image) on the wall and the roof. Almost nothing can be see on the roof so I'm just baking another one ATM as an experiment. However this image took already 4:41 (almost a minute longer) i.e. indeed much depends on textures.

                                ClayFort3.jpg
                                Finally one with a different roof texture as bump (although I may have overemphasised the size of the bump 😉 ) Also note that a bump is not a displacement map so never expect the same results (also tzhis roof texture is not the best either but at least similar to those Roman roof tiles)
                                This already took 4:59 minutes to finish.

                                ClayFort4.jpg

                                Gai...

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                                • F 離線
                                  Fletch
                                  最後由 編輯

                                  @gaieus said:

                                  Going on with playing around the clay model...

                                  Looks like fun! Definitely like the roof better, keep 'em coming! Have you seen the video tuts, Gaieus?
                                  You can easily warm up your sun color a bit by choosing a very pale warm yellow, to warm up the overall rendering.

                                  Another fun way to quickly light for the Clay Renders is to set your sky to "Sky Color" and set the color to medium or light grey. (80%) and render with the clay setting. You can also choose a warm grey color if you like a warmer rendering.

                                  Did you notice you can render edges if you like? This can be customized thickness for each seperate material. See the User Manual page 35 reference section on "Edge Lines" for the sizes of lines to use. 😉

                                  (Don't forget the interactive contrast control in the camera panel of the render window.)

                                  Fletch
                                  Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                  • T 離線
                                    tomsdesk
                                    最後由 編輯

                                    Ok, first let me say I'm impressed: first PR app I've tried that did something reasonable "out of the box", i.e. I picked a preset and hit render...got me going further from that alone. I'll most likely buy today and explore further at a higher resolution (I can only do that because the price is so reasonable and the first glance looks like I might actually add this to my workflow without an advance degree...expecting, of course, there are some tuts for PR dummies and a really, really good PR-to-english dictionary :`)

                                    One thing, though: I wonder about the splatter-like soft shadows on the clay renders...I was hoping it was a resolution thing, but Gai's have the same effect. (The regular render mode doesn't seem to have the problem as bad?


                                    .07 Clay 4min 55sec


                                    .07 Easy 4min 53sec

                                    http://www.tomsdesk.moonfruit.com/
                                    2.5D Trees & Shrubs!

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                                    • soloS 離線
                                      solo
                                      最後由 編輯

                                      Tom, finally!!

                                      Glad we had the chat yesterday, when I first tried Twilight I knew it was something you would be interested in as it's very easy to pick up and has many bells and whistles.
                                      When I get time I too will be playing with it, so far it looks awesome.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • T 離線
                                        tomsdesk
                                        最後由 編輯

                                        Yeah, me too: I think my buddy in CT would be impressed with the clay renders...if he hadn't seen yours first :`)

                                        http://www.tomsdesk.moonfruit.com/
                                        2.5D Trees & Shrubs!

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                                        • F 離線
                                          Fletch
                                          最後由 編輯

                                          @tomsdesk said:

                                          Ok, first let me say I'm impressed...

                                          Thanks Tom! 😄 glad to see you, glad you like it.

                                          @tomsdesk said:

                                          One thing, though: I wonder about the ...soft shadows on the clay renders...

                                          Which clay render setting are you using, exactly? (Have you noticed this prob. with other, higher qual. clay render presets?) I will take a look, but if you are looking for quick renderings, soft shadows will not have time to calc properly. Using a higher preset should clear them up nicely when you're ready for your 'final', but lower settings should be kept quick for lighting tests, right? 😉

                                          either way, I can make a clay render preset that has lower quality light calcs with high quality soft shadows if you like - just say the word (at the Twilight Forumplease). see you there 😉

                                          Fletch
                                          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                          • boofredlayB 離線
                                            boofredlay
                                            最後由 編輯

                                            Well I am registered there, will be downloading soon and will buy my personal copy tonight. I like what I see and any rendering engine that is simple inside SU has my attention, as it is usually short 😆

                                            http://www.coroflot.com/boofredlay

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