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    RAILWAY DRAWING

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    • D Offline
      dolphus
      last edited by

      Slow progress (to many distractions) here is the completed nose and tail ends of the loco

      http://i458.photobucket.com/albums/qq304/dolphus_006/nose2.png

      http://i458.photobucket.com/albums/qq304/dolphus_006/nose3.png

      http://i458.photobucket.com/albums/qq304/dolphus_006/nose.png

      my target is to complete the loco by Saturday????????

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      • D Offline
        dolphus
        last edited by

        Still working working here is the 80% completed pantograph setup

        http://i458.photobucket.com/albums/qq304/dolphus_006/panto1.png

        http://i458.photobucket.com/albums/qq304/dolphus_006/panto2.png

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        • S Offline
          Swindel
          last edited by

          Wow all that stuff on the roof is impressive! How do you know all about it? Do you jump onto trains at night and take photos? ๐Ÿ˜ฎ Jks. Looking good!

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          • D Offline
            dolphus
            last edited by

            Hi Swindle, no I'm not thsat brave but use photos and a lot of artistic license, here is the completed pantograph (note one arm deployed and one in the docked position)

            http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH1.png

            http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH2.png

            http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH3.png

            http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH4.png

            http://i458.photobucket.com/albums/qq304/dolphus_006/PANTOGRAPH5.png

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            • T Offline
              tomislavm
              last edited by

              Super, this is what I like, precision and function!

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              • pilouP Offline
                pilou
                last edited by

                Very pedagogic! ๐Ÿ˜Ž

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • MarianM Offline
                  Marian
                  last edited by

                  Wow, nice work there DOlf.
                  Man, I would pay to have your patience.

                  http://marian87.deviantart.com/

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                  • D Offline
                    dolphus
                    last edited by

                    Thanks for the kind words chaps (i am blushing) ...
                    Here is the total progress so far ...11.7 Meg my laptop is groaning at the seams

                    http://i458.photobucket.com/albums/qq304/dolphus_006/assembler.png

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                    • D Offline
                      dolphus
                      last edited by

                      http://i458.photobucket.com/albums/qq304/dolphus_006/progress.png

                      Thought i would be finished by now ...but still some way to go...

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                      • L Offline
                        liam887
                        last edited by

                        You should bevel some more edges if your laptop can handle it, its always a pain when you want to go further but your computer wont let you!
                        Those electrical wires on top are great that must have taken forever! You 'HAVE' to render this you know.

                        VISIT MY ONLINE GALLERY
                        http://www.robotsvdinosaurs.com/

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                        • D Offline
                          dolphus
                          last edited by

                          Hi Liam thanks for the comment but you gotta believe that i would dearly like to detail the drivers cab etc but .......my laptop and i are an item
                          Getting there not to far to go now

                          http://i458.photobucket.com/albums/qq304/dolphus_006/progress2.png

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                          • L Offline
                            liam887
                            last edited by

                            When I used to use my old PC to model I had the same problem I got around it by making the whole model in about 10 different files then assembled them like a jigsaw to render usually in another app. Its troublesome and takes a long time but it gives good results. Anyway models still look great keep it up!

                            VISIT MY ONLINE GALLERY
                            http://www.robotsvdinosaurs.com/

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                            • D Offline
                              dolphus
                              last edited by

                              Thanks Lian that is about the method that i am using at the moment but just in SU so my "Assembler File" starts to become rather unwieldy but it is still better than .......a lot of things ha ha
                              Sunday evening's contribution

                              http://i458.photobucket.com/albums/qq304/dolphus_006/cowcatcher.png

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                              • D Offline
                                dolphus
                                last edited by

                                Getting ever closer to finishing, trouble now is every time I look at the model I see something more to add ....and the poly don't stop growing

                                http://i458.photobucket.com/albums/qq304/dolphus_006/assembler2.png

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                                • D Offline
                                  dolphus
                                  last edited by

                                  As finished as it is going to be (gotta draw a line in the sand sometime) only thing that i will still do is "paint" it in some or other railroad's livery
                                  Enjoy....

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/final5.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/final4.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/final3.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/final2.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/final6.png

                                  http://i458.photobucket.com/albums/qq304/dolphus_006/final.png

                                  From time to time i will post more detailed views of the loco, thanks for the support and encouragement

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                                  • D Offline
                                    dolphus
                                    last edited by

                                    My GE E60 Electric Locomotive with it's first load, a string of 6 reefers

                                    http://i458.photobucket.com/albums/qq304/dolphus_006/e60load-1.png

                                    http://i458.photobucket.com/albums/qq304/dolphus_006/e60load2.png

                                    http://i458.photobucket.com/albums/qq304/dolphus_006/e60load3-1.png

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                                    • R Offline
                                      rollin45
                                      last edited by

                                      Ahhh,,
                                      It's been a while since last I visited. Wonderful work and lots of fun!

                                      Keep on keep'n on.

                                      rollin'

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                                      • D Offline
                                        dolphus
                                        last edited by

                                        Thanks for the kind comment rollin45 still lots more to come ๐Ÿ‘

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                                        • U Offline
                                          Ultimatez 32
                                          last edited by

                                          Hi dolf, awesome stuff so far, I noticed you experienced high poly problems. When I see the hidden geometry, such as in this image.

                                          http://i458.photobucket.com/albums/qq304/dolphus_006/assembler2.png

                                          Here are some tips:

                                          • Lower segment count a LOT e.g: default 24 to 10 or 12. arc 12 to 4 or 3 (except you want to render)
                                          • Use layers to organize the model; works way faster for me
                                          • Those steps could be double-coloured single faces; lower the poly a lot

                                          Well, those are just my two cents ๐Ÿ’ญ

                                          Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                                          • D Offline
                                            dolphus
                                            last edited by

                                            Thanks for the advice Ultimatez 32 i must admit that i have not seriously tried to master layers yet so this i will attend to but as to the low segment count in curves i am often tempted to go the other way 60 segments to a circle for the sake of "realism" ....... it is a failing that i have also getting rig of unseen geometry is somthing that i am very reluctant to do Example remove the left side of the loco if it is viewed from the right...but thanks i can see that you know my delimma

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