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    • C Offline
      Christopher Beardsly
      last edited by

      can you export models from Sketchup into Blender?
      sorry if that's a stupid question ๐Ÿ˜„

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      • R Offline
        remus
        last edited by

        Yep, although its a bit tricky if your using the free version of SU.

        For the pro version: file->export->3d model, then change the drop down in the bottom to .obj or .dae. Its then just a case of opening blender and importing the file.

        For the free version: Go file->export->3d model, then change it to .kmz. Once the files exported, you then need to change the extension to .zip and open it as you would with any other zip file. Inside you should find a .dae file which you can extract and open in blender.

        http://remusrendering.wordpress.com/

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        • A Offline
          Aerilius
          last edited by

          Blender can import .obj and .dae (of course...), but did anyone get it to work with Sketchup's .dae?
          For me, it always says it couldn't open the file. After some search in forums, I found that Sketchup produces "bad" collada files. Especially I need to import textured models and not only monotone...

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          • R Offline
            remus
            last edited by

            Just did a couple of quick tests, and it doesnt seem to work particularly well. I seem to get the mesh in but its a long way from the origin, i ithnk with some blender knowledge you could probably sort it out, though.

            That was using this importer, btw: http://wiki.blender.org/index.php/Extensions:Py/Scripts/Manual/Import/collada14

            http://remusrendering.wordpress.com/

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            • pilouP Offline
              pilou
              last edited by

              Another one for the free one ๐Ÿ˜‰
              Use DoubleCadXT(free) (import SKP) then export in DXF(2003)then import inside Blender โ˜€
              Then have fun ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • A Offline
                Aerilius
                last edited by

                I know it from Gaieus and I directly tried it out, but it only imported the skp with monotone mesh. Is there a way to import textures?

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                • C Offline
                  Christopher Beardsly
                  last edited by

                  i gave up on blender lastnight after about 4 hours of playing with it. i literally got nowhere on it so i removed it haha.

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Welcome to the club. You have now officially been initiated with the rest of us into the wonderful world of life after blender. Its just like life before blender, but somehow you will always be a little bit bitter about those 4 hours of your life that you will never ever get back.

                    ๐Ÿ˜„

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      If you guys ever have an itch to get back to Blender, check out gryllus.net. There is an excellent set of video tutorials done by a Tufts University professor.
                      If nothing else, they could provide food for thought on future Sketchup ruby scripts.
                      mitcorb

                      I take the slow, deliberate approach in my aimless wandering.

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