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    Bigfoot (updated)

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    • olisheaO Offline
      olishea
      last edited by

      nice work pete, vue is looking great, but rather how you deal with it. looking forward to the plants pack 😄

      [edit] hope there are some low poly trees in there (if there is such a thing!!)

      oli

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      • S Offline
        steelers05
        last edited by

        Awesome pete...keep pushing it further because these are amazing

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        • majidM Offline
          majid
          last edited by

          you are a painter, not modeler pete grat job

          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            @johnsenior1973 said:

            Fantastic images. The only issue I have is with the Bigfoot image. I just don't see what the flying insect adds to that picture.

            Its a device to help bring the viewer into the scene. And with any device (sunset skies, for example) it needs to be done in such a way that it brings the viewer in, but does not distract/detract. I like the bug, but it might be too visible. Perhaps it is close in the foreground? It is the only thing that is about 5 feet (1.5m) from the camera. The ground seems to be cut off about 15ft (4m) from the camera. Maybe the bug just needs to be pushed back a little bit.

            Or maybe not. Maybe its just fine where it is. It doesn't really bother me that much.

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • K Offline
              Karlfucious
              last edited by

              Great work. My only crit is that Bigfoot is a Ford truck not a Dodge.

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              • halroachH Offline
                halroach
                last edited by

                Very Nice Work!
                What do you use in both pictures for the grass and sand? Is it geometry? texture? both? Is it part of VUE or part of your sketchup model?

                FlexTools - Super Quick Windows, Doors, Slats...

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                • soloS Offline
                  solo
                  last edited by

                  Halroach, it's all geometry, no images used.

                  All done in SU (except trees), only rendered and textured with Vue, the grass and plants are created in SU and used as an ecosystem in Vue. The ground is a node based texture with slight displacement.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Is that animation coming along some time, Pete?

                    Gai...

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                    • soloS Offline
                      solo
                      last edited by

                      😉 what's the right answer? 😕 , yeah, you see...um, well, hmmm. dunno.

                      I'll get around to it, soon-ish. 😕

                      anyway, another image, I'm concentrating on terrain and integration of roads, paths, etc.

                      http://img26.imageshack.us/img26/6922/roadscene1000.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • artysmediaA Offline
                        artysmedia
                        last edited by

                        It is incredible the beautiful thinks that you can make with Vue 😮

                        @solo said:

                        I'm concentrating on terrain and integration of roads, paths, etc.

                        Yeah, i can see very little shadow problem on the limit of the road and the terrain... 😄

                        Great renders! Waiting for more!

                        Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                        Blog: Artysmedia

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                        • D Offline
                          d12dozr
                          last edited by

                          I honestly thought that last picture was a photo at first glance 😮 👍 Really excellent job!
                          ...I always wonder how to make good renders, but maybe its not something a person can learn - or is it? What goes thru your head when creating a render scene? Composition, lighting, shadow effects? Is there a place with tutorials where I can learn this skill/art?

                          3D Printing with SketchUp Book
                          http://goo.gl/f7ooYh

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                          • soloS Offline
                            solo
                            last edited by

                            Marcus.

                            Tough one to answer, knowing the ins and out of a rendering app is paramount, but that is just a portion of a good render. I'd like to say it takes a bit of skill and lots of practice.
                            Hanging around these forums also helps a ton as well as posting your work and getting positive responses and constructive criticism.

                            I have many failed renders, many bad models, the trick is learning from your mistakes, learning from the masters and most of all enjoying what you do.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              Fine rendering Pete. Just suggesting some more polys for the road...

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                              • halroachH Offline
                                halroach
                                last edited by

                                Wow Solo! The last image is very nice and realistic.

                                1. What is the meaning of a node based texture? and what then is a non node based?

                                2. Could you post some wireframes and other types of shaded images to further demonstrate how you did these renders?

                                Thanks!

                                FlexTools - Super Quick Windows, Doors, Slats...

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                                • S Offline
                                  silver_shadow
                                  last edited by

                                  i like the first image the most. love it. The last image is also good, but the road looks a bit funny on the edges. hey i love your vegetation you are using on the sides of the road. Vue have some great ecosystems, presume that is not a standard eco system. Hee hee you should do an arena with this monster truck jumping 9 wrecked cars, lights going off as people takes photos. should be really cool.

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                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    i wouldn't like to get too close to the edge of that road......flip, flip,crash,burn
                                    😮 😉

                                    oli

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