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    Bigfoot (updated)

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    • StinkieS Offline
      Stinkie
      last edited by

      @marked001 said:

      thats awesome....

      No, it isn't! It's bloody depressing, that's what it is!

      I won't ever be able to model like Captain Yee-haw can. ๐Ÿ˜ž
      ๐Ÿ˜‰

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      • holmes1977H Offline
        holmes1977
        last edited by

        @unknownuser said:

        @marked001 said:

        thats awesome....

        No, it isn't! It's bloody depressing, that's what it is!

        I won't ever be able to model like Captain Yee-haw can. ๐Ÿ˜ž
        ๐Ÿ˜‰

        ahahahaha I seacond that Stinkie

        Exaggeration makes a dull story better.

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        • S Offline
          Sir
          last edited by

          great images! not perfectly realistic, which i think suits skp more ๐Ÿ‘

          small crit: the wheels on rally car would probably be turned more to the camera, the dust suggests its turning adn the normal path to follow would be between the dunes

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          • D Offline
            dolphus
            last edited by

            Awesome scene and render but .....the car is not moving?

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            • J Offline
              johnsenior1973
              last edited by

              Fantastic images. The only issue I have is with the Bigfoot image. I just don't see what the flying insect adds to that picture.

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              • olisheaO Offline
                olishea
                last edited by

                nice work pete, vue is looking great, but rather how you deal with it. looking forward to the plants pack ๐Ÿ˜„

                [edit] hope there are some low poly trees in there (if there is such a thing!!)

                oli

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                • S Offline
                  steelers05
                  last edited by

                  Awesome pete...keep pushing it further because these are amazing

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                  • majidM Offline
                    majid
                    last edited by

                    you are a painter, not modeler pete grat job

                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      @johnsenior1973 said:

                      Fantastic images. The only issue I have is with the Bigfoot image. I just don't see what the flying insect adds to that picture.

                      Its a device to help bring the viewer into the scene. And with any device (sunset skies, for example) it needs to be done in such a way that it brings the viewer in, but does not distract/detract. I like the bug, but it might be too visible. Perhaps it is close in the foreground? It is the only thing that is about 5 feet (1.5m) from the camera. The ground seems to be cut off about 15ft (4m) from the camera. Maybe the bug just needs to be pushed back a little bit.

                      Or maybe not. Maybe its just fine where it is. It doesn't really bother me that much.

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • K Offline
                        Karlfucious
                        last edited by

                        Great work. My only crit is that Bigfoot is a Ford truck not a Dodge.

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                        • halroachH Offline
                          halroach
                          last edited by

                          Very Nice Work!
                          What do you use in both pictures for the grass and sand? Is it geometry? texture? both? Is it part of VUE or part of your sketchup model?

                          FlexTools - Super Quick Windows, Doors, Slats...

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                          • soloS Offline
                            solo
                            last edited by

                            Halroach, it's all geometry, no images used.

                            All done in SU (except trees), only rendered and textured with Vue, the grass and plants are created in SU and used as an ecosystem in Vue. The ground is a node based texture with slight displacement.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Is that animation coming along some time, Pete?

                              Gai...

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                              • soloS Offline
                                solo
                                last edited by

                                ๐Ÿ˜‰ what's the right answer? ๐Ÿ˜• , yeah, you see...um, well, hmmm. dunno.

                                I'll get around to it, soon-ish. ๐Ÿ˜•

                                anyway, another image, I'm concentrating on terrain and integration of roads, paths, etc.

                                http://img26.imageshack.us/img26/6922/roadscene1000.jpg

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • artysmediaA Offline
                                  artysmedia
                                  last edited by

                                  It is incredible the beautiful thinks that you can make with Vue ๐Ÿ˜ฎ

                                  @solo said:

                                  I'm concentrating on terrain and integration of roads, paths, etc.

                                  Yeah, i can see very little shadow problem on the limit of the road and the terrain... ๐Ÿ˜„

                                  Great renders! Waiting for more!

                                  Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                                  Blog: Artysmedia

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                                  • D Offline
                                    d12dozr
                                    last edited by

                                    I honestly thought that last picture was a photo at first glance ๐Ÿ˜ฎ ๐Ÿ‘ Really excellent job!
                                    ...I always wonder how to make good renders, but maybe its not something a person can learn - or is it? What goes thru your head when creating a render scene? Composition, lighting, shadow effects? Is there a place with tutorials where I can learn this skill/art?

                                    3D Printing with SketchUp Book
                                    http://goo.gl/f7ooYh

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      Marcus.

                                      Tough one to answer, knowing the ins and out of a rendering app is paramount, but that is just a portion of a good render. I'd like to say it takes a bit of skill and lots of practice.
                                      Hanging around these forums also helps a ton as well as posting your work and getting positive responses and constructive criticism.

                                      I have many failed renders, many bad models, the trick is learning from your mistakes, learning from the masters and most of all enjoying what you do.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • michaliszissiouM Offline
                                        michaliszissiou
                                        last edited by

                                        Fine rendering Pete. Just suggesting some more polys for the road...

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                                        • halroachH Offline
                                          halroach
                                          last edited by

                                          Wow Solo! The last image is very nice and realistic.

                                          1. What is the meaning of a node based texture? and what then is a non node based?

                                          2. Could you post some wireframes and other types of shaded images to further demonstrate how you did these renders?

                                          Thanks!

                                          FlexTools - Super Quick Windows, Doors, Slats...

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                                          • S Offline
                                            silver_shadow
                                            last edited by

                                            i like the first image the most. love it. The last image is also good, but the road looks a bit funny on the edges. hey i love your vegetation you are using on the sides of the road. Vue have some great ecosystems, presume that is not a standard eco system. Hee hee you should do an arena with this monster truck jumping 9 wrecked cars, lights going off as people takes photos. should be really cool.

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