Barcelona Pavilion
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great work jackson
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I - N - C - R - E - D - I - B - L - E
Great marble! Congrats!
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very fine qualitly renders, i love that first render, very smooth did u use Adaptive DMC in image sampler?
64 subdivs ouch!!... why?
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Great renders. My only comment would be a real barcelona's cushions are at least twice as thick as those.
Scott
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Fantastic renders, great attention to detail and mapping of textures. Definitely one for the halls of fame.
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:wow: u got my attention,very nice..bravoo
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Hi Jackson,
very nice results!
You are using Vray for Max?
I ask that because I see direct sun light and HDR light together in 1 image.
VrayforSU has a problem doing that.......or did you find a solution for that? -
Thanks Kwist!
All done with VRay for SU- I use the same solution we discussed once on the ASGvis forums with the following parameters:
GI map Multiplier 40
Blend Ratio 0.99
Texture A: VRay Sky/Sun with an Intensity Multiplier of 0.4
Texture B: Black ground to White sky gradient spherical map jpg (i.e. LDRI), just 200 x 100 px made in Photoshop with a Multiplier of 1.I found even such a simple LDR gradient GI map really helps bring out the details in the external areas, especially the statue by providing 360° fill light to counteract VRay's somewhat overly-simple sky and sun GI. The crazy 0.99 blend ratio is required as the VRay sky is so massively powerful compared to LDRI or even HDRI GI maps- I've even had to take to down to 0.999999 for a couple of projects.
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Thanks for explaining....I will need to convert the multiplier values to V1.0 as I still prefer using that version.
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Jackson,
Here is a picture directly from the Knoll Studio website. This should clear things up.
Maybe not twice as thick but noticeably thicker in the original.
Scott
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This is INCREDIBLE Some of the best renders I've ever seen!
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A really great work Jackson... congratulations ! ...we all have to work harder and harder to keep on being able to show things here without being ashamed !
Just a little remark, the level of detail of the travertine on the ground is maybe a bit weak regarding to the quality of the metal standing next to it... maybe a really soft displacement could bring more realisme to the surface on a close up view.
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Wow Jackson, I find these renderings amazing!
I didn't realize you was this goodYou have certainly got the hang of Vray!
The second and forth images of the first post I love (i love them all, but these are my favourite). The metalwork and glass is exqusite
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bravo, jackson. great work indeed. it reveals your already known attention to detail.
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Great work, congratulations
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Great work!
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i cant even tell what's real and what's render anymore!
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AMAZING
Thanks Jackson for including your settings
Keep them images coming
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Beautiful work Jackson. Thank you for sharing your images and your settings.
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