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    Barcelona Pavilion

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    • J Offline
      Jackson
      last edited by Jackson

      This started off as as a very simple converted 3ds model from PushPullBar, downloaded years ago. I while back I took a good look at it and realised the dimensions of many parts were way off so started correcting them by eye according to found photos, but ultimately I ended up building it from scratch in SU using the imported 3ds as a base. Got a chance to visit the real thing last year so I took the opportunity to photograph it as much as possible and study the details first hand.

      Always thought it was a shame to render it with a random found statue mesh in place so I used MakeHuman to model as close to the Georg Kolbe statue as possible, polycrunched the mesh in Meshlab and then did quite a bit of editing of the mesh in SU to smooth it out and refine some of the details before I was reasonably happy. She's still nowhere near as pretty as the real thing (although the real thing does have oddly large hands for a woman! 😕 ).

      Everything else is modelled in SU, including the chairs and stools which tested my SU patience (especially as it was prior to Fredo's bend ruby plugin! LOL) as it involved lots of manual vertice editing and follow-me tooling for the piping around and across the cushions.

      The images are all rendered as 32 bit .hdr files in VRay for SketchUp then post-processed in Photoshop; mostly gamma and exposure adjustment before converting to 8 bit. The background is a 360° spherical 15000 x 7500 px photograph made from around 60 photographs taken with a tripod in my local park, composited with Autostitch and then Photoshopped (I always paste in Vue rendered skies as Autostitch usually can't detect the overlaps in photographed skies). It's loaded in the VRay background slot so I didn't need the Alpha channel. Post-processing brings the background luminosity up so it looks almost like an HDRI background, but without the massive RAM hit that would entail.

      I'll probably potter with it now and again for years to come; I started modelling the site context, but I need to do some dirt maps for the external surfaces and a better collection of 3D trees to do it justice before rendering the exterior.

      The first 3 renders took around 3 hours each at 1400 x 800 on my Centrino Duo 1.83GHz laptop, mostly because of 64 subdivs on the stainless steel and leather. The others were much quicker due to less reflective materials in the viewport. The full size images can be viewed at the following links:

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/1_29BarcelonaPavilionInterior090-1.jpg
      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/2_29BarcelonaPavilionInterior090-1.jpg
      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/3_29BarcelonaPavilionInterior090-1.jpg
      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/4_29BarcelonaPavilionInterior090-1.jpg
      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/5_29BarcelonaPavilionInterior090-1.jpg
      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/6_29BarcelonaPavilionInterior090-1.jpg

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/1_29BarcelonaPavilionInterior090616.jpg

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/2_29BarcelonaPavilionInterior090616.jpg

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/3_29BarcelonaPavilionInterior090616.jpg

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/4_29BarcelonaPavilionInterior090616.jpg

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/5_29BarcelonaPavilionInterior090616.jpg

      http://i449.photobucket.com/albums/qq215/JacksonPhotobucket/6_29BarcelonaPavilionInterior090618.jpg

      Jackson

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      • pilouP Offline
        pilou
        last edited by

        Nice result ☀

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • stefanqS Offline
          stefanq
          last edited by

          Bravo!! 👍

          1 Reply Last reply Reply Quote 0
          • StinkieS Offline
            Stinkie
            last edited by

            These are excellent. 👍

            1 Reply Last reply Reply Quote 0
            • boofredlayB Offline
              boofredlay
              last edited by

              Great work Jackson. Well done.

              http://www.coroflot.com/boofredlay

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              • M Offline
                Mr S
                last edited by

                They are superb images,
                The metal, glass and stone textures are spot on.
                These could easily be entered in to a "is it real or a 3D Render image" type of competition.
                I have to congratulate you on you patience as well.
                Modeling on almost a vertex by vertex basis takes real dedication.

                Regards
                Mr S

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                • olisheaO Offline
                  olishea
                  last edited by

                  I've seen loads of renders of the Barcelona Pavilion, however, yours are the most convincing i've seen.....not in terms of just pure realism but you have encapsulated the true character of the building. The proportions seem spot on, you can actually buy the plans with the gridiron system illustrated if you want to make it absolutely true.

                  The textures are fantastic....just like they are in reality. Now all you need to complete the scene are the really obnoxious spanish security guards 😉

                  Nice work, takes me back to my barcelona trips 👍 👍 👍

                  [edit] metals in vray look awesome, so life like

                  oli

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                  • R Offline
                    remus
                    last edited by

                    Thats made my day, a great piece of work 👍

                    http://remusrendering.wordpress.com/

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                    • M Offline
                      mike d
                      last edited by

                      great work jackson

                      The grass is always GREENER on the roof.

                      1 Reply Last reply Reply Quote 0
                      • artysmediaA Offline
                        artysmedia
                        last edited by

                        I - N - C - R - E - D - I - B - L - E 😄

                        Great marble! Congrats!

                        Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                        Blog: Artysmedia

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                        • free agentF Offline
                          free agent
                          last edited by

                          very fine qualitly renders, i love that first render, very smooth did u use Adaptive DMC in image sampler?

                          64 subdivs ouch!!... why?

                          http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                          • S Offline
                            ScottPara
                            last edited by

                            Great renders. My only comment would be a real barcelona's cushions are at least twice as thick as those.

                            Scott

                            Love the fact that some HATE my avatar.....

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                            • soloS Offline
                              solo
                              last edited by

                              Fantastic renders, great attention to detail and mapping of textures. Definitely one for the halls of fame.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                :wow: u got my attention,very nice..bravoo

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Hi Jackson,
                                  very nice results! 👍
                                  You are using Vray for Max?
                                  I ask that because I see direct sun light and HDR light together in 1 image.
                                  VrayforSU has a problem doing that.......or did you find a solution for that?

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                                  • J Offline
                                    Jackson
                                    last edited by

                                    Thanks Kwist!

                                    All done with VRay for SU- I use the same solution we discussed once on the ASGvis forums with the following parameters:

                                    GI map Multiplier 40
                                    Blend Ratio 0.99
                                    Texture A: VRay Sky/Sun with an Intensity Multiplier of 0.4
                                    Texture B: Black ground to White sky gradient spherical map jpg (i.e. LDRI), just 200 x 100 px made in Photoshop with a Multiplier of 1.

                                    I found even such a simple LDR gradient GI map really helps bring out the details in the external areas, especially the statue by providing 360° fill light to counteract VRay's somewhat overly-simple sky and sun GI. The crazy 0.99 blend ratio is required as the VRay sky is so massively powerful compared to LDRI or even HDRI GI maps- I've even had to take to down to 0.999999 for a couple of projects.

                                    Jackson

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      Thanks for explaining....I will need to convert the multiplier values to V1.0 as I still prefer using that version.

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                                      • S Offline
                                        ScottPara
                                        last edited by

                                        Jackson,

                                        Here is a picture directly from the Knoll Studio website. This should clear things up.

                                        Maybe not twice as thick but noticeably thicker in the original.

                                        Scott


                                        barcelona thick.JPG

                                        Love the fact that some HATE my avatar.....

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                                        • W Offline
                                          Wacov
                                          last edited by

                                          This is INCREDIBLE 😲 Some of the best renders I've ever seen!

                                          http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                          • M Offline
                                            MrWip
                                            last edited by

                                            A really great work Jackson... congratulations ! ...we all have to work harder and harder to keep on being able to show things here without being ashamed !

                                            Just a little remark, the level of detail of the travertine on the ground is maybe a bit weak regarding to the quality of the metal standing next to it... maybe a really soft displacement could bring more realisme to the surface on a close up view.

                                            http://www.wip-archi.com

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