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    • R Offline
      redinhawaii
      last edited by

      Troy,
      In reviewing the model, I guess the challenge is "how much information does there need to be modeled".
      I am finding that "massing studies" work well for clients, presentations and general planning.
      But for construction docs, permit plans, and "methods and materials of construction" my models need a lot more information, even the existing condition ones. i.e. load paths, framing schemes, assembly details. stuff that I need to have "represented" in some way so that I can show how the building works, structurally.
      This has been my challenge within SU, and the models I have been working on...just how much do you need to show in order to communicate what needs to be communicated.
      This is "basic information setup" challenge.
      I feel that we should be able to template basic construction components, so that when one starts to model, there is already an existing frame work to draw from, i.e. Outliner set up for basic "groups", components, already named and ready to go.
      Scenes set up too, even a template within Layout for basic standard working drawing plans, i.e. plot plan, floor plans, elevations, sections, framing plans, even details, and schedules....
      Any one got an idea if a "ruby" or a set of "rubies" could be made to standardize these mundane, yet time consuming tasks?
      Or am I wishing, hoping and dreaming?
      Any one wanting to collaborate on creating a workable solution for true architectural working drawings within the SU/LO platform?
      aloha
      red

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      • R Offline
        redinhawaii
        last edited by

        Chris,
        I briefly looked into these concepts and find them very interesting and potentially practical for the whole process of design-plans-contracts-modifications-construction.
        This is one thing that has remained terribly frustrating, was the initial enjoyment of a design and then the loss of contact with the process of construction and construction documentation that seemed to kill the thrill of building.
        I think you are on to a process that can utilize the massing and modeling potential of sketchup plus the construction process communication and that would keep everyone involved, informed, participatory and collaborative.
        Next step?
        aloha
        red

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        • chrisglasierC Offline
          chrisglasier
          last edited by

          @redinhawaii said:

          Or am I wishing, hoping and dreaming?
          Any one wanting to collaborate on creating a workable solution for true architectural working drawings within the SU/LO platform?
          red

          Yes I'm willing. Please have a look at here

          where you will find this statement:

          If nothing else cgScenes plug-in for Google's Sketchup demonstrates:

          How to manipulate a lot of information in a small interface - by moving it.

          How to generate a complete set of graphical information needed for building from a Sketchup model.

          together with downloads and examples.

          There are also some SCF discussions here and here

          Let me know what you think.

          Chris

          Edit: I just tried cgScenes on Troy's skp; it seems to work OK except for Components. I need to amend the code for when groups are not named. I will post again when fixed. A good example of the benefits of collaboration though!

          cg

          Edit 2: Please reinstall from here; restart Sketchup if open.

          With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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          • T Offline
            troyhome
            last edited by

            @redinhawaii said:

            Troy,
            In reviewing the model, I guess the challenge is "how much information does there need to be modeled".

            Red, you're right about massing studies... the actual construction will come as the design gets refined; right now we are at the massing stage. Keep checking back here for updates.

            IOviz.com
            SU Pro 2024 PC

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            • R Offline
              redinhawaii
              last edited by

              To me, where SU is not efficient, is the detailing the model, i.e. is it more efficient to detail the whole model so that section cuts and renderings are basically information filled? At what level is effective and efficient.
              How do you deal with section cuts symbols, door and window symbols, detail symbols, door and window symbols and schedules, construction notes.....
              and is it possible or practical to have specific details linked to BIM type systems.
              I feel this is possible, yet is it practical...
              aloha
              red

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              • T Offline
                troyhome
                last edited by

                I think you're right, Red... i'll find out shortly since we just submitted the design to the client and we'll soon go into DD, followed by CDs!
                Here is the proposed elevation... more to come.


                Elevationsm.jpg

                IOviz.com
                SU Pro 2024 PC

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                • T Offline
                  troyhome
                  last edited by

                  smGronningV7 - Scene 5.jpgsmGronningV7 - Scene 4.jpgsmGronningV7 - Scene 1.jpgsmGronningV7 - Scene 2.jpgsmGronningV7 - Scene 3.jpgHere be some more views...

                  IOviz.com
                  SU Pro 2024 PC

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                  • T Offline
                    troyhome
                    last edited by

                    And a couple more images: the plan is not in stone, nor is it complete... we just wanted to give them some ideas of where we're going with this design, and just talk through the plan a bit...smGronningV9sliced2 - Scene 17.jpgsmGronningV9sliced1 - Scene 15.jpg


                    smBagua map better.jpg

                    IOviz.com
                    SU Pro 2024 PC

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                    • T Offline
                      tim
                      last edited by

                      See also this thread - http://forums.sketchucation.com/viewtopic.php?f=12&t=15911

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                      • D Offline
                        d12dozr
                        last edited by

                        @troyhome said:

                        I hope to document my process and work flow as best as i can; in this way adding to the body of working techniques and general knowledge available in this community.

                        Troy,

                        Thanks for posting this. 👍 I like to see how others use Sketchup, as well as get ideas and learn better ways to present my own projects. I'm looking forward to the rest of the documentation.

                        3D Printing with SketchUp Book
                        http://goo.gl/f7ooYh

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                        • T Offline
                          troyhome
                          last edited by

                          @tim said:

                          See also this thread - http://forums.sketchucation.com/viewtopic.php?f=12&t=15911

                          Thanks- this is the thread that started me thinking about doing this "start to finish" in the first place. Thanks for your contributions!

                          IOviz.com
                          SU Pro 2024 PC

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                          • T Offline
                            troyhome
                            last edited by

                            Marcus,
                            Thanks for the encouragement; sharing is what makes us all stronger as individuals... at least on this forum if not in life, eh.
                            😄 I've learned so much from people on this forum- it's like having a thousand people at your fingertips.

                            IOviz.com
                            SU Pro 2024 PC

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                            • R Offline
                              redinhawaii
                              last edited by

                              I would hope that we could do some practical "work thru's" and real life scenario's so that this application of SU/LO becomes truly productive.
                              specifically, setting up a "working template, complete with all the orthographic scenes, set, layers (and their respective orders) organized, and the Outliner, don't get me started....Details, components libraries, a push from the group to get specific residential architectural suppliers, i.e. Simpson, Kohler, Anderson, .... into 3d models, not the typical 2d autocad files they have,
                              then into the "how to's " of LayOut...
                              ruby scripts for door and window schedules, interior finish schedules, electrical symbols / schedules, plumbing fixture, light fixture schedules...

                              But first a "map of needs", a direction, a who can work on this issue or who understands how to work thru this issue....
                              is this too much to ask from the "group"
                              aloha
                              red

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                              • T Offline
                                troyhome
                                last edited by

                                Here's a comparison: Podium render next to a Podium render with Line work combined in Photoshop...straight Podium rendercomposite Podium and SU

                                IOviz.com
                                SU Pro 2024 PC

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                                • T Offline
                                  troyhome
                                  last edited by

                                  The client wanted a cream color scheme- here it is...Vray render

                                  IOviz.com
                                  SU Pro 2024 PC

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                                  • D Offline
                                    d12dozr
                                    last edited by

                                    How is the composite done, exactly? Do you export a wireframe the same size as the render and just overlay it in Photoshop?

                                    3D Printing with SketchUp Book
                                    http://goo.gl/f7ooYh

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                                    • DanielD Offline
                                      Daniel
                                      last edited by

                                      Troy, beautifully modelled and presented project.

                                      My avatar is an anachronism.

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        Hello,

                                        I think in regards to details, you may try to show the outlining skin of all parts to the correct thickness, then use section cuts to study and develop details.

                                        In CAD for smaller custom complex projects, where the study of most section is useful, I have developed all the detail guts of a building section then excerpted parts for detail drawings. In the overall building section itself the "guts" are left as a light background. It is just not profitable on larger projects, especially when so much is a common or typical construction, and modeling or even doing 2d drawings of every member is a waste of time, especially at the scale of most drawings.

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • T Offline
                                          troyhome
                                          last edited by

                                          @daniel said:

                                          Troy, beautifully modelled and presented project.

                                          Thanks, Man!

                                          IOviz.com
                                          SU Pro 2024 PC

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                                          • T Offline
                                            troyhome
                                            last edited by

                                            @pbacot said:

                                            Hello,

                                            I think in regards to details, you may try to show the outlining skin of all parts to the correct thickness, then use section cuts to study and develop details.

                                            In CAD for smaller custom complex projects, where the study of most section is useful, I have developed all the detail guts of a building section then excerpted parts for detail drawings. In the overall building section itself the "guts" are left as a light background. It is just not profitable on larger projects, especially when so much is a common or typical construction, and modeling or even doing 2d drawings of every member is a waste of time, especially at the scale of most drawings.

                                            Could you post some examples here? I'm really interested in your approach. By request I am also posting the cad file used to help me build the SU model. The work flow is this: I work with an architect who sends me his cad files and I model them so that we can refine the design together. It's a really fluid process really- i post my model renderings on Picasa or share them via Dropbox, and he and I get on the phone and talk through each image (we really should Skype to save my cell minutes). We sometimes email a sketch or two back and forth.
                                            That's the process; the details are a whole other issue and that is what is coming up soon- so i would really love to see what you have to show.


                                            Cad file used to help build the model

                                            IOviz.com
                                            SU Pro 2024 PC

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