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    Tileable Textures

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    • Al HartA Offline
      Al Hart
      last edited by

      GIMP and PhotoShop have routines to make patterns tileable, but I wanted something we could run directly from SketchUp.

      This new feature of NprTools uses an algorithm described by Paul Bourke

      Here is an example of taking a non-repeatable swirl pattern, making it tileable and placing it in SketchUp.

      Original Pattern

      http://wiki.renderplus.com/images/3/3b/Original1.PNG

      Tileable Pattern from NprTools

      http://wiki.renderplus.com/images/7/70/Original1_r.PNG

      Repeating Texture used in SketchUp

      http://wiki.renderplus.com/images/thumb/3/38/Radial-swirls.jpg/400px-Radial-swirls.jpg

      This example was not very tileable in the first place, but makes it easier to see how this works. It works well with patterns, like grass or carpets, which are almost tileable. But it will make any pattern tileable.
      See: Tileable Patterns

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • S Offline
        ScottPara
        last edited by

        Al,

        Are we talking "tiled" textures or making a texture seamless? For myself, I would want grass seamless so that the repeat is not to obvious. Just trying to make sure I understand what you are trying to do before commenting more on some alternatives to look at that I use regularly.

        Scott

        Love the fact that some HATE my avatar.....

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        • Al HartA Offline
          Al Hart
          last edited by

          @unknownuser said:

          Al,

          Are we talking "tiled" textures or making a texture seamless? For myself, I would want grass seamless so that the repeat is not to obvious. Just trying to make sure I understand what you are trying to do before commenting more on some alternatives to look at that I use regularly.

          Scott

          I put together a sample for you.

          This is a grass image grabbed from the internet. For real grass you would probably use an image looking down on the grass. But the imperfections in this image will make it easier to see how this works.

          http://wiki.renderplus.com/images/c/ca/Grass1.jpg

          Grass after processing in Tileable Textures. There are some lines in it. I think when I work on the algorithm more thay will go away.

          http://wiki.renderplus.com/images/b/ba/Grass1_r.jpg

          New grass texture tiled in SketchUp.

          http://wiki.renderplus.com/images/2/21/Grass2.jpg

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • S Offline
            ScottPara
            last edited by

            OK that is what I thought you meant. I gave the grass image a shot (maybe 1 minute) in one of the 2 programs I use to make images seamless. If this is an idea for you I would suggest you look at Luxology's Imagesynth and the way that works. It is fairly stable and does a great job for the money.

            Scott


            Grass SP (Medium).jpg

            Love the fact that some HATE my avatar.....

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            • jujuJ Offline
              juju
              last edited by

              Scott, you do know that ImageSynth2 has been available for a while. Available as standalone or Photoshop plugin.

              Save the Earth, it's the only planet with chocolate.

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              • S Offline
                ScottPara
                last edited by

                Yes, I have used it for a while. It is not always the most correct solution but it has more options than some of the others. Version 2 is faster but not anymore stable on textures above 2k....even on a beast of a machine.

                Scott

                Love the fact that some HATE my avatar.....

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                • soloS Offline
                  solo
                  last edited by

                  I recently got a new texture making toy that has taken the number one spot from my previous texture making app Imagesynth2.

                  Check it out: http://www.pixplant.com/

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • daleD Offline
                    dale
                    last edited by

                    Looks like a nice tool but ...alas not for Mac

                    Just monkeying around....like Monsanto

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                    • S Offline
                      ScottPara
                      last edited by

                      Pete it is FAR better than Imagesynth in my opinion but does not have the control that Imagesynth has.

                      Scott

                      Love the fact that some HATE my avatar.....

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                      • ashscottA Offline
                        ashscott
                        last edited by

                        I'm creating repeating tiles of bricks but the bricks vary in color and size/shape throughout one texture - my understanding is that automatic systems such as pixplant can't help in this instance?

                        Thanks

                        Just some stuff I do with Sketchup.

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Well, pixplant has a feature to incorporate repeating patterns (if there are any of course). Also you can add as many "seeds" (i.e. colour variations) as you wish.

                          (Which brings into my mind that I should go out and take a bunch of photos for my pixplant...)

                          Gai...

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