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    Just playing with sketch up and podium

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    • pilouP Offline
      pilou
      last edited by

      Not more joyful like this? πŸ˜‰
      Image by Kev_N


      joyous.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • K Offline
        kev_N
        last edited by

        ye looks nice, colours look very nice there, im yet to play with the colours as yet just got form and simple colours at mo, but def the way to proceed πŸ˜„

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        • K Offline
          kev_N
          last edited by

          hey thanks for the PS link will take a look in a few.

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          • B Offline
            BTM
            last edited by

            @kev_n said:

            im working on the wall at the back at the moment to make hole with peice broke open as its fallen through it , for this im using the sandbox to get the shape then deleting parts to show howthe object has broken through it, hope this helps you out. πŸ˜„

            ...So you're doing something a bit like this?
            These hole aren't that great, it's just an example.
            If so, components put to "cut hole" are very useful, if you want to make multiple similar holes. I don't know how helpful that advice is, but i felt like saying it anyways πŸ˜„

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            • K Offline
              kev_N
              last edited by

              yep thats what im doing at mo just testing it out at the moment. πŸ˜„

              below is my version, but i think having the parts falling in the previous image look better and allows the mind to think where its falling from, with the whole it leaves nothing to the imagination

              I feel it detracts from the focus of object falling through

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              • K Offline
                kev_N
                last edited by

                @unknownuser said:

                I think it is a cool explosion....can't wait to see the ps version....wondering what you have in mind for it.....cheers! Welcome!

                here is a PS render modelhead. there is more to do tho, like focus and sharpness maybe specs of debree.

                i do wana add a water level as if its fell into water, thats the next step, any hints and tips how to get realistic water ? thankyou all for yout time on this btw been much help so far

                smart sharp and blur green.jpg

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                • soloS Offline
                  solo
                  last edited by

                  301 Moved Permanently

                  favicon

                  (www.sketchucation.com)

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • S Offline
                    sepo
                    last edited by

                    Hi Kev...make me proud! πŸ˜‰ I am very glad you are posting here. πŸ‘
                    BTW you should post this on Podium forum as well

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                    • K Offline
                      kev_N
                      last edited by

                      sure thing πŸ˜„

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                      • K Offline
                        kev_N
                        last edited by

                        @solo said:

                        301 Moved Permanently

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                        (www.sketchucation.com)

                        hey solo, im just cooking a version of water and ths design, shll post as soon as it is done, i was having problems with small triangles being visable in the final render as grey triangles. i have moved my lighting at a different angle as im thinking its a refection from the squares placed around it, we shall see what happens πŸ˜„

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