Residential Project
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Here's a project I've been working on lately. Again, VRay and SU linework. Picking up on many people's remarks about SUp's poor performance on high-poly support, I must say I'm getting all the more disappointed with how sluggish the model becomes far too soon in the process I've been trying like hell to avoid learning 3ds Max, but I'm seeing no way out with SU when it comes to even medium-scale interior projects with quite a few imported models in them...
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very nice rendering effects you got there.. care to share how you did this? thanks in advance...
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Personally I'd like to see the renders without the lines on these. They are good enough quality to stand up as pure vray output.
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have to say it looks good even you its not photo realistic
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The first one is awesome! I would turn down the opacity on the line overlay a little. Perhaps try adding a very subtle blur to the line layer. I found this makes for a nice effect. Good work.
Also, why avoid learning Max? It works great as a supplement to sketchup, as opposed to a replacement for. Max is an awesome program, but for 90% of things architectural, it's still way faster and easier to model in SU. Max works great for staging, lighting and camera setup, rendering and animation. If you want some help learning Max, check out the tutorials by Scott Onstott, http://www.scottonstott.com. They are some of the most precise and well made tutorials I've ever come across.
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i haven't checked out the forum in quite a while and there's a lot of new amazing things in the gallery since i last logged in but this one somehow stands out for me...
this style somehow reminds me of the videoclips of 'the gorillaz' because of its 'cartoony' looks..
after you did the render, what did u do for postprocessing in photoshop?
black&white linework on top in multiply- or overlay-mode?keep up the good work!
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Wow that looks really nice! There's something to be said for keeping the linework in renderings, it adds a certain charm.
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SU is very slow indeed but not meant to do professional modeling for photorealistic rendering. Using more appropriate modeling programs is the answer. With Sketchup you pay a high price for the ease of use and the amount of information you get while drawing.
But we use Maxwell and import portions of our model from Sketchup into Maxwell Studio and so we never have to handle the whole model all the time in Sketchup. Devide your models when they become slow.
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