Texture Problem
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I noticed a couple days ago that when i change the camera position, the textures are prone to warping. What i mean by warping is that the textures behave as if they are being moved into different positions. It just started a couple of days ago. Here is a model. The example on the left shows what will happen when i move the camera.
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Well, it indeed looked ugly distorted tome but when I right clicked > Texture > Reset position, it jumped back into place normally. Otherwise it didn't matter how I changed camera position (orbited?), it was all the same all the way round.
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I noticed it when i got a new computer. Sorry for leaving that out.
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