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    Church interior...

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    • B Offline
      bubbalove
      last edited by

      I tried to use it as a radiance map but it looked funny. I'll definitely have to try what you suggested...

      "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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      • B Offline
        bubbalove
        last edited by

        Thank you Modelhead! It would've taken a lot longer to model this without Profile Builder. Worth every penny, IMO!

        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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        • M Offline
          mirjman
          last edited by

          sketchup linework really makes it crisp, good work

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            Really does look great! What church is it?

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • D Offline
              Dantheman
              last edited by

              Good job with the church buddy!

              A SU user in train land... to see my work go here

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              • R Offline
                rangerrick
                last edited by

                Very nice, this looks great, excellent lighting πŸ‘

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                • T Offline
                  teofas
                  last edited by

                  nice render bro, i like it πŸ‘

                  http://www.spazioarquitectura.com

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Very nice light.

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                    • N Offline
                      nomeradona
                      last edited by

                      excellent model bubba and good use of whaat's PB. but render in 10 hours? wow!! ill be honest that i dont have patient to wait that long. is it because of IES lighting?

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • L Offline
                        lucifer1101
                        last edited by

                        10 hours is pretty big for a normal render...

                        looks great anyway almost perfect.

                        p.s. with terragen 2 it took me a week to render a simple image and some people can get up to a month of rendering and it also use multithreading soo i hope they kinda change that...

                        until then ima prolly gunna use vue for any of my landscape renderings...

                        Some of my 3d

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          @nomeradona said:

                          ...but render in 10 hours? wow!! ill be honest that i dont have patient to wait that long. is it because of IES lighting?

                          A combination of IES-lights and the render method...

                          @unknownuser said:

                          MLT at 21 passes which took about 10 hours.

                          MLT = Metropolis Light Transport (Unbiased method)
                          When using unbiased methods, you can let it "cook" over night or if you have the resources available, you can set up a render farm... πŸ˜‰

                          Cheers
                          Kim Frederik

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                          • DanielD Offline
                            Daniel
                            last edited by

                            Looks great, David.

                            My avatar is an anachronism.

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                            • F Offline
                              Fletch
                              last edited by

                              very nice, Bubba!
                              reminded me of this image I did last year from this thread. πŸ˜„

                              you could download this pre-made stained glass scene I made to see whats happening.

                              here's another thread I made with stained glass with test scene

                              http://www.kerkythea.net/phpBB2/files/stainedglasstest_pmfg_fine_caustics_tonemapped_585.jpg

                              don't forget if you follow Kim's tips above to give your glass a real-world thickness, and it must be completely sealed... like it could hold water... for dielectric glass to work.

                              there are many ways to get 'the look' if you want faster renders.

                              Fletch
                              Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                              • B Offline
                                bubbalove
                                last edited by

                                Thanks everyone! Fletch, I'm going to try to do what you and Frederik suggested as soon as I can. You guys are life savers when it comes to learning the ins and outs of Kerky. I do have a question I hope one of you can answer... will there be an easier way of making IES lights in the next version of Kerky?

                                I rendered this image at 4000x2173 pixels, so I'm sure that also had something to do with the 10 hour rendering time...

                                Chris, this is a church here in NC. We do a lot of work for a church renovation company so every now and again I get to do some models for them. I really enjoy doing this type of work, especially when I get to see the clients reactions... πŸ˜„

                                "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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