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    Church interior...

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    • B Offline
      bubbalove
      last edited by

      Recent project for a church that is renovating. Rendered in Kerky, MLT at 21 passes which took about 10 hours. 24 IES lights which significantly increased the render time but looks sooo much more convincing. I tried to fake some light coming through the stained glass but I dropped that idea as I couldn't get it to work. I added the line work from Sketchup to help the details pop a little bit more but that was the only post work done. Comments and suggestions are welcome...

      BubbaLove


      FINAL Render (small3r).jpg

      "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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      • boofredlayB Offline
        boofredlay
        last edited by

        Wow, awesome!

        http://www.coroflot.com/boofredlay

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        • S Offline
          sintra
          last edited by

          nice work very convincing 😎

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          • B Offline
            bubbalove
            last edited by

            Thanks Boo, I forgot to say that I used Whaats Profile Builder for almost everything and Chris' Shape Bender to give the pews that slight bend.

            "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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            • boofredlayB Offline
              boofredlay
              last edited by

              I have got to get PB.

              http://www.coroflot.com/boofredlay

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              • FrederikF Offline
                Frederik
                last edited by

                Really nice render, David... πŸ‘

                @unknownuser said:

                I tried to fake some light coming through the stained glass but I dropped that idea as I couldn't get it to work.

                Hhhmmm... What do you mean by faking it...?? πŸ˜•

                It should be easy to make sun light get through the stained glass using KT...
                All you need to do is to set the material to "Dielectric / Glass" apply the stained glass bitmap texture to the "Refraction" channel and perhaps add a dark grey color to make it more transparent and then set the "Reflection" channel to white...
                Voila - you have yourself a stained glass allowing the sun to shine through... πŸ˜‰

                Cheers
                Kim Frederik

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                • B Offline
                  bubbalove
                  last edited by

                  I tried to use it as a radiance map but it looked funny. I'll definitely have to try what you suggested...

                  "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                  • B Offline
                    bubbalove
                    last edited by

                    Thank you Modelhead! It would've taken a lot longer to model this without Profile Builder. Worth every penny, IMO!

                    "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                    • M Offline
                      mirjman
                      last edited by

                      sketchup linework really makes it crisp, good work

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Really does look great! What church is it?

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • D Offline
                          Dantheman
                          last edited by

                          Good job with the church buddy!

                          A SU user in train land... to see my work go here

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                          • R Offline
                            rangerrick
                            last edited by

                            Very nice, this looks great, excellent lighting πŸ‘

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                            • T Offline
                              teofas
                              last edited by

                              nice render bro, i like it πŸ‘

                              http://www.spazioarquitectura.com

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                Very nice light.

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                                • N Offline
                                  nomeradona
                                  last edited by

                                  excellent model bubba and good use of whaat's PB. but render in 10 hours? wow!! ill be honest that i dont have patient to wait that long. is it because of IES lighting?

                                  visit my blog: http://www.nomeradona.blogspot.com

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                                  • L Offline
                                    lucifer1101
                                    last edited by

                                    10 hours is pretty big for a normal render...

                                    looks great anyway almost perfect.

                                    p.s. with terragen 2 it took me a week to render a simple image and some people can get up to a month of rendering and it also use multithreading soo i hope they kinda change that...

                                    until then ima prolly gunna use vue for any of my landscape renderings...

                                    Some of my 3d

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                                    • FrederikF Offline
                                      Frederik
                                      last edited by

                                      @nomeradona said:

                                      ...but render in 10 hours? wow!! ill be honest that i dont have patient to wait that long. is it because of IES lighting?

                                      A combination of IES-lights and the render method...

                                      @unknownuser said:

                                      MLT at 21 passes which took about 10 hours.

                                      MLT = Metropolis Light Transport (Unbiased method)
                                      When using unbiased methods, you can let it "cook" over night or if you have the resources available, you can set up a render farm... πŸ˜‰

                                      Cheers
                                      Kim Frederik

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                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        Looks great, David.

                                        My avatar is an anachronism.

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                                        • F Offline
                                          Fletch
                                          last edited by

                                          very nice, Bubba!
                                          reminded me of this image I did last year from this thread. πŸ˜„

                                          you could download this pre-made stained glass scene I made to see whats happening.

                                          here's another thread I made with stained glass with test scene

                                          http://www.kerkythea.net/phpBB2/files/stainedglasstest_pmfg_fine_caustics_tonemapped_585.jpg

                                          don't forget if you follow Kim's tips above to give your glass a real-world thickness, and it must be completely sealed... like it could hold water... for dielectric glass to work.

                                          there are many ways to get 'the look' if you want faster renders.

                                          Fletch
                                          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                          • B Offline
                                            bubbalove
                                            last edited by

                                            Thanks everyone! Fletch, I'm going to try to do what you and Frederik suggested as soon as I can. You guys are life savers when it comes to learning the ins and outs of Kerky. I do have a question I hope one of you can answer... will there be an easier way of making IES lights in the next version of Kerky?

                                            I rendered this image at 4000x2173 pixels, so I'm sure that also had something to do with the 10 hour rendering time...

                                            Chris, this is a church here in NC. We do a lot of work for a church renovation company so every now and again I get to do some models for them. I really enjoy doing this type of work, especially when I get to see the clients reactions... πŸ˜„

                                            "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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