Exporting DWG files from SU Free
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SU free (SKP)-->Double CADXT free (DXF 2000 2003)-->Blender(free) with Plug DXF Autodesk--> 3DS
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Double CAD is not only "just" a medium for further exports if you need a nice CAD software but it's a real CAD app, too, not only a toy. To say the least, I am a total beginner at CAD but slowly advancing to see what it's good for.
Thanks for bringing it up again, August, one can never emphasise good, useful (and of course, free) products enough!
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All CAD progs are toys for beginning 20th people
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Well, Pilou, CAD apps are for one kind of task and other (mainly modelling) programs are for different tasks. There are a whole bunch of things you cannot do with SU as it's not meant for drafting but modelling (and of course, vice versa).
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@unknownuser said:
SU free (SKP)-->Double CADXT free (DXF 2000 2003)-->Blender(free) with Plug DXF Autodesk--> 3DS
OR:
SU > KMZ > rename ZIP > extract DAE > Blender > 3DS
(One less external app.) -
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@unknownuser said:
Well, Pilou, CAD apps are for one kind of task and other (mainly modelling) programs are for different tasks. There are a whole bunch of things you cannot do with SU as it's not meant for drafting but modelling (and of course, vice versa).
@Gaeius
Of course yes (maybe a little misunderstand Su is like CAD : Conception Assisted by Computer
I said all that didn't exist in the half less middle of the 20th century so it's all magic toys for me -
Is this for a different version of SU than #7? I cannot find a way select what version of GE to save the file as, only what version of SU I want to save it as.
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In SU 6 (at least one subversion of it) there were two formats for GE: "simple" GE and GE 4. Now they are obsolete and SU only exports in one GE format (not to speak about that we are at GE version 5 now). It's a kmz file it exports.
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Hmm, when I've tried renaming a .kmz to .zip and extracting it, I get a kml.doc - no directories.
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The kml is simply the placemark (co-ordinates and such) for the GE model. There should be some further folders inside for the model file (*.dae) and the texture images.
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