Render or Real?
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Jim what do we have here in the shadow detail? Is this part of an HDRI or a photographer hiding his own reflection?
Also I would expect a small highlight somewhere on the rim of the license plate if it had any thickness. The tire pressure issue makes sense. The bodywork seams don't have roundness - they are black lines on the surface.
I wouldn't bet the farm, but will go with render.
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The tarmac screams render to me. It could do with a bit of displacement. Even allowing for the DoF blur, you'd expect some hint of unevenness and pitting...maybe the odd bit of grit.
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def alot to give this one away... like solo said..the lack of detail in the building...the plain sky...
..the number plate definiltey doesnt look right, the asphalt.... also, the tires seem to be in the exact same position as far as the tread...
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Considering how everything sits unnaturally 'on' the ground I say it is a render -
DE -
Is there anyone who thought that this was a real photo? I'd doubt that there is.
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@marked001 said:
def alot to give this one away... like solo said..the lack of detail in the building...the plain sky...
..the number plate definiltey doesnt look right, the asphalt.... also, the tires seem to be in the exact same position as far as the tread...
The matching position of the hubs would be the giveaway. The tire tread repeats every half inch so, I, at least, would have a hard time telling between a match and a mismatch via tire tread.
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too clean
besides if it was a real photo shoot there'd be a chick on the hood! -
Gotta go with render, too. Everything is a little too perfect, too clean. The tires are a good point too, they're made of solid rubber, otherwise they'd be flexed more where the rubber meets the road. Also, some of the lighting/shading in the tread seems a bit odd as well.
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Not saying I could do better, as I probably couldn't, but there's loads of sure-fire giveaways that this is a CGI.
To correct most of those modelling and rendering shortcomings would take way more time than it'd be worth for a hobby render, but about 1 minute's photoshopping to adjust gamma, exposure, add a little deformation to the tyres and blur the background and foreground increased the realism considerably... I think.
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How about this one....render or real?
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I think that's a render as well. But there is doubt there.
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I say it's a render as well. Check out the bump on the oil drum.
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Wow, now that's a good render! Only real giveaways are like Stinkie sais, the bump map/reflection on the oil barrel, the reflection on the hub of the trailer wheel is a little too even and the lighting being a tiny bit too studio-like rather than exterior. Very impressive modelling, texturing, detailing and lighting. If you'd posted that among a few genuine photos and CGIs I doubt I'd be able to out it no matter how long I studied it.
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Render.
Tire displacement, wall texture, glass, trailer wood texture, drum.
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Yes, it's a render. Here's another...
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render (changed my mind)..I think, but some shrubs look suspect.
This one has me guessing.
Um..no firelane stripes, reflection look strange, sky is very CG.
This is now borderline...I'm in two minds.
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I'd say render, but I wouldn't be surprised if it was real. The driveway just looks too perfect for me.
Most difficult choice so far.
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@xrok1 said:
too clean
besides if it was a real photo shoot there'd be a chick on the hood!....Lifelessly clean...
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with regards to the first one, things like that can go either way, i think. Heavy photoshopping can produce very similar results. having said that, i think that particular example is CG.
As for that last one, id go CG as well. There are too many small things that looked rendered. then again it could be a weird photograph.
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I'd guess that the last one is real, if heavily photoshopped. The house has all kinds of details that imply that it is really lived in. A CG artist always puts things in to "enhance" the image, but the things you see inside the house, are IMO not arranged in order to make a render. The noise in the image looks photographic - I don't know how easy it is to fake it, but I don't remember seeing a convincing CG DOF simulation.
Anssi
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