💡 LightUp 7.1 | SketchUp's only real-time renderer that uses object-based rendering
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Assign Multiple Materials to a single face
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Something along the lines of having a bump channel/displacement channel/whatever channel for a material. this would make it a lot easier to do bump maps, displacement maps etc. when you want to render your creations.
Im guessing it could also simplify the job of writing exporters if it was implemented properly.
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