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    My next game...

    Scheduled Pinned Locked Moved SketchyPhysics
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    • P Offline
      Physicsguy1
      last edited by

      Sounds like fun... I might be able to help.

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      • B Offline
        BTM
        last edited by

        check out any trees I might have put on the warehouse (remember?). They're really low poly, and with textures turned off, barely slow anything down.

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        • H Offline
          hobbnob
          last edited by

          i will help but I'm not really sure what to help with. I could make in car instruments and stuff, and I'm pretty good with ontouch and setvar and stuff like that, so, if you need me you got me.

          My WIP Thread:Here

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          • M Offline
            MrPlanet
            last edited by

            I WANT TO HELP!!!! Use 2D Face-Mes if you want a non-lag super fast game. I have some in my shooter game. 😄

            I reject your reality and substitute my own.

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            • W Offline
              Wacov
              last edited by

              Ok, here's a line drawing of the track, showing all the routes. Looks kinda confusing, but follow it from the start to understand it... it's in 3D, so you can see elevation, and there's a template below to show the different areas. The building I'd started work on gives some sense of scale...


              It's big

              http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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              • M Offline
                MrPlanet
                last edited by

                I'm submitting a 69 texture pack for you..... Hope its handy.

                I reject your reality and substitute my own.

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                • M Offline
                  MrPlanet
                  last edited by

                  Sorry, the other textures were too big. If you want, i could try sending it through E-Mail. 😉

                  I reject your reality and substitute my own.

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                  • W Offline
                    Wacov
                    last edited by

                    Sure, thanks!

                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                    • W Offline
                      Wacov
                      last edited by

                      Ok... @Hobbnob, Mr Planet and Physicsguy, remeber the vast majority of work will be on the track itself. Maybe 1/10th of the time will go onto vehicle creation (The plan involves multiple vehicles 😄 ), and the rest will be divided between terrain and making props. @BTM, do you want to help? Your skills would come in handy 😄

                      When I post the very (very, very, very)... basic outline plan, it'll show where moutains, jungle and coast areas are. I'm open to suggestions on the design though... and to everyone who thinks they want to join, there has to be some vague commitment... basically, we need to keep going to the end

                      http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                      • H Offline
                        hobbnob
                        last edited by

                        I'm really bad with scenery, can i do something on the ai?

                        My WIP Thread:Here

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                        • S Offline
                          Sgt.A.Johnson
                          last edited by

                          @hobbnob said:

                          I'm really bad with scenery, can i do something on the ai?

                          Use the proper waterplane for the water

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                          • W Offline
                            Wacov
                            last edited by

                            Current view of the track. Very basic geometry at the moment, but you get a feel of the finished product when viewed from a distance:


                            This is going to be something special...

                            http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                            • M Offline
                              MrPlanet
                              last edited by

                              Wow, that's awesome, can't wait until the finished product. 😄

                              I reject your reality and substitute my own.

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                              • B Offline
                                BTM
                                last edited by

                                ...post model?
                                Also, I noticed that there are overlapping lines. Where are caves, and where are bridges?

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                                • W Offline
                                  Wacov
                                  last edited by

                                  There are multiple possible routes, that often cross over each other. Post comes soon, the picture's actually quite decieving... there were never any plans for caves (?), bridges, jumps and the large amount of vegetation that will be used count as props and won't go in until the basic terrain is complete

                                  http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                  • W Offline
                                    Wacov
                                    last edited by

                                    If anyone wishes to join, just leave a reply or message me. At this stage, good modellers are needed most, for extra detail on the terrain near the track, and 2D, textured face-me vegetation. Current version (not downloadable) at http://sketchup.google.com/3dwarehouse/details?mid=78a848f11e0819a36cd8ad826e9017b8

                                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                    • P Offline
                                      Physicsguy1
                                      last edited by

                                      Am i supposed to be a collaborator? I said i was going to work on it, and i have built a vehicle.

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                                      • B Offline
                                        BTM
                                        last edited by

                                        I guess I could be a collaborator, that is, if you want be to.

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                                        • W Offline
                                          Wacov
                                          last edited by

                                          Yeah! That's great, @physicsguy remember that once I've added you, you'll be able to download it, but you won't show up in contributors until you've added something. @BTM I need the email adress you use for the warehouse. PM me

                                          http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                                          • P Offline
                                            phy
                                            last edited by

                                            I'd actually kinda like to but I'm not that much good at anything. anything I could do?

                                            by the way my warehouse name is jake

                                            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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