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    Clay Renders

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    • G Offline
      GdBTM
      last edited by

      can you post settings?

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      • brodieB Offline
        brodie
        last edited by

        I'm not a v-ray user so I can't give you any program specific advice, but I'd suggest putting in a bump map for the exterior (stone?) and roof materials. i think that would give the building a lot more depth, so to speak.

        -Brodie

        steelblue http://www.steelbluellc.com

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        • S Offline
          sepo
          last edited by

          I think you should make your glass transparent and also maybe render it with black and white hdri background.

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          • C Offline
            csilewski
            last edited by

            Shadows add alot.. it looks like the shadows are currently behind the building.. change them to the front and angleing slightly right to left or this should help give the building more depth.

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            • A Offline
              August
              last edited by

              @zzzspudzzz said:

              ... how to ... give it a bit more atmosphere ...

              Sweet model and some good suggestions about lighting, background, etc., but I'm a little confused about the assumptions and prerequisites here.

              It seems to me that "clay" and "atmosphere" are inherently contradictory. Isn't the point of a clay rendering to remove as much texture (which, to me, is all about the "feeling" and thus the atmosphere) as possible and just concentrate on mass and form?

              Or is that contradiction part of the artistic goal, to create conceptual tension by having something moody in Gumby-world?

              What are you actually trying to do?

              August

              “An idea, like a ghost, must be spoken to a little before it will explain itself.”
              [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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              • Z Offline
                zzzSPUDzzz
                last edited by

                Hey,

                Thanks for all the good advice I have added some bump maps and changed the shadows as suggested, I couldn't add a black and white hdri map as I haven't got one, but would like to see what kind of effect you get from this so if you have any images could you post them...

                the render settings are just the standard sudio settings that come with Vray......

                August your spot on what you said about clay rendering, I guess I was looking for something that would make the drawing stand out a little.......

                Here is an update with the changes made..........


                Render 3 web.jpg

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                • brodieB Offline
                  brodie
                  last edited by

                  Wow, it's looking really great now! Very dynamic camera positioning as well, really emphasizes that tower. I think it'd be interesting to see with some dark but reflective glass. I think someone mentioned that before. I'm not sure if it'd help or not but definately worth a shot I'd think.

                  Looks great!

                  -Brodie

                  steelblue http://www.steelbluellc.com

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                  • A Offline
                    August
                    last edited by

                    @zzzspudzzz said:

                    August you're spot on what you said about clay rendering; I guess I was looking for something that would make the drawing stand out a little ...

                    Thanks. I never know how comments like that are going to be taken. Glad you got the positive message that I meant.

                    This new version has the form-only aspect of clay and yet with the camera angle and the sky you have definitely created something moody. The texture of the brick and the details of the lights and the clock don't really violate the presumptions of "clay", yet they add a realism. With the colorless trees and vehicles, it takes on some of the qualities of deeply moody films from "The Cabinet of Dr. Kiligari" to Gotham in the original Batman movie. Nice effect.

                    Yours,
                    August

                    “An idea, like a ghost, must be spoken to a little before it will explain itself.”
                    [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                    • Z Offline
                      zzzSPUDzzz
                      last edited by

                      Thanks lads for the comments I appreciate the help........Here is an updated version with reflections in the glass and lens blur.....


                      11_web.jpg

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                      • brodieB Offline
                        brodie
                        last edited by

                        A #1! Looks fantastic now. Really great work.

                        -Brodie

                        steelblue http://www.steelbluellc.com

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