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    Clay Renders

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    • brodieB Offline
      brodie
      last edited by

      What are you using to render it?

      steelblue http://www.steelbluellc.com

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      • Z Offline
        zzzSPUDzzz
        last edited by

        I'm Using Vray & Sketchup...................

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        • G Offline
          GdBTM
          last edited by

          can you post settings?

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          • brodieB Offline
            brodie
            last edited by

            I'm not a v-ray user so I can't give you any program specific advice, but I'd suggest putting in a bump map for the exterior (stone?) and roof materials. i think that would give the building a lot more depth, so to speak.

            -Brodie

            steelblue http://www.steelbluellc.com

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            • S Offline
              sepo
              last edited by

              I think you should make your glass transparent and also maybe render it with black and white hdri background.

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              • C Offline
                csilewski
                last edited by

                Shadows add alot.. it looks like the shadows are currently behind the building.. change them to the front and angleing slightly right to left or this should help give the building more depth.

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                • A Offline
                  August
                  last edited by

                  @zzzspudzzz said:

                  ... how to ... give it a bit more atmosphere ...

                  Sweet model and some good suggestions about lighting, background, etc., but I'm a little confused about the assumptions and prerequisites here.

                  It seems to me that "clay" and "atmosphere" are inherently contradictory. Isn't the point of a clay rendering to remove as much texture (which, to me, is all about the "feeling" and thus the atmosphere) as possible and just concentrate on mass and form?

                  Or is that contradiction part of the artistic goal, to create conceptual tension by having something moody in Gumby-world?

                  What are you actually trying to do?

                  August

                  “An idea, like a ghost, must be spoken to a little before it will explain itself.”
                  [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                  • Z Offline
                    zzzSPUDzzz
                    last edited by

                    Hey,

                    Thanks for all the good advice I have added some bump maps and changed the shadows as suggested, I couldn't add a black and white hdri map as I haven't got one, but would like to see what kind of effect you get from this so if you have any images could you post them...

                    the render settings are just the standard sudio settings that come with Vray......

                    August your spot on what you said about clay rendering, I guess I was looking for something that would make the drawing stand out a little.......

                    Here is an update with the changes made..........


                    Render 3 web.jpg

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                    • brodieB Offline
                      brodie
                      last edited by

                      Wow, it's looking really great now! Very dynamic camera positioning as well, really emphasizes that tower. I think it'd be interesting to see with some dark but reflective glass. I think someone mentioned that before. I'm not sure if it'd help or not but definately worth a shot I'd think.

                      Looks great!

                      -Brodie

                      steelblue http://www.steelbluellc.com

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                      • A Offline
                        August
                        last edited by

                        @zzzspudzzz said:

                        August you're spot on what you said about clay rendering; I guess I was looking for something that would make the drawing stand out a little ...

                        Thanks. I never know how comments like that are going to be taken. Glad you got the positive message that I meant.

                        This new version has the form-only aspect of clay and yet with the camera angle and the sky you have definitely created something moody. The texture of the brick and the details of the lights and the clock don't really violate the presumptions of "clay", yet they add a realism. With the colorless trees and vehicles, it takes on some of the qualities of deeply moody films from "The Cabinet of Dr. Kiligari" to Gotham in the original Batman movie. Nice effect.

                        Yours,
                        August

                        “An idea, like a ghost, must be spoken to a little before it will explain itself.”
                        [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                        • Z Offline
                          zzzSPUDzzz
                          last edited by

                          Thanks lads for the comments I appreciate the help........Here is an updated version with reflections in the glass and lens blur.....


                          11_web.jpg

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                          • brodieB Offline
                            brodie
                            last edited by

                            A #1! Looks fantastic now. Really great work.

                            -Brodie

                            steelblue http://www.steelbluellc.com

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